Add --pillars flag to show Circle of Pillars progress
Lists which species have a pillar, grouped by genus, with their ascension rank and the resulting production/storage bonus. --pillars-all also shows the species still missing a pillar. Race table mirrored from the game's src/races.js (63 species). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -28,6 +28,12 @@ Pass flags for non-interactive, scriptable usage. Reads save data from your **cl
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# List all resources and their current values
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node index.js --list
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# Show which species already have a pillar in the Circle of Pillars
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node index.js --pillars
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# Same, but also list the species still missing a pillar
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node index.js --pillars-all
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# Max all capped resources
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node index.js --max-resources
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@@ -61,6 +67,8 @@ node index.js --max-resources --no-copy
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| Flag | Description |
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|------|-------------|
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| `--list` | List all resources in the save, grouped by type (capped, crafted, special, locked) |
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| `--pillars` | Show Circle of Pillars progress: pillared species grouped by genus, with their rank |
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| `--pillars-all` | Same as `--pillars`, but also lists species that have no pillar yet |
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| `--max-resources` | Set all capped resources (`max > 0`) to their max |
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| `--set=key=N` | Set a specific resource or prestige currency to N (e.g. `--set=Plasmid=100`). Case-insensitive. Can be used multiple times. |
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| `--set-crafted=N` | Set all unlimited/crafted resources (`max == -1`) to N |
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