---
# nuzlocke-tracker-tyvc
title: Add end-of-run condition rule
status: completed
type: feature
priority: normal
created_at: 2026-02-09T08:35:39Z
updated_at: 2026-02-09T11:23:11Z
---

Add a new nuzlocke rule: **End of Run Condition**. This is a toggle/switch that lets the player decide when a run is considered complete:

- **Main Story** (default) — The run ends after beating the Champion / completing the main storyline
- **Post Game** — The run continues into the post-game content (Battle Frontier, rematches, etc.)

This affects when the player is expected to mark a run as "completed" and could influence level caps and boss tracking in the future.

## Checklist
- [x] Add `postGameCompletion` (boolean, default false) to the `NuzlockeRules` TypeScript interface and `DEFAULT_RULES`
- [x] Add a rule definition to `RULE_DEFINITIONS` in `frontend/src/types/rules.ts`
- [x] Verify the rule appears in the `RulesConfiguration` component (added new "Completion" section)
- [x] Verify the rule is stored correctly via the existing run/genlocke creation flows (JSONB, no backend schema change needed)