Add boss battles, level caps, and badge tracking

Introduces full boss battle system: data models (BossBattle, BossPokemon,
BossResult), API endpoints for CRUD and per-run defeat tracking, and frontend
UI including a sticky level cap bar with badge display on the run page,
interleaved boss battle cards in the encounter list, and an admin panel
section for managing boss battles and their pokemon teams.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 11:16:13 +01:00
parent 3b87397432
commit 190b08eb26
23 changed files with 1614 additions and 61 deletions

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"""add boss battles
Revision ID: c2d3e4f5a6b7
Revises: b1c2d3e4f5a6
Create Date: 2026-02-08 12:00:00.000000
"""
from typing import Sequence, Union
from alembic import op
import sqlalchemy as sa
# revision identifiers, used by Alembic.
revision: str = 'c2d3e4f5a6b7'
down_revision: Union[str, Sequence[str], None] = 'b1c2d3e4f5a6'
branch_labels: Union[str, Sequence[str], None] = None
depends_on: Union[str, Sequence[str], None] = None
def upgrade() -> None:
op.create_table(
'boss_battles',
sa.Column('id', sa.Integer(), primary_key=True),
sa.Column('game_id', sa.Integer(), sa.ForeignKey('games.id'), nullable=False, index=True),
sa.Column('name', sa.String(100), nullable=False),
sa.Column('boss_type', sa.String(20), nullable=False),
sa.Column('badge_name', sa.String(100), nullable=True),
sa.Column('badge_image_url', sa.String(500), nullable=True),
sa.Column('level_cap', sa.SmallInteger(), nullable=False),
sa.Column('order', sa.SmallInteger(), nullable=False),
sa.Column('after_route_id', sa.Integer(), sa.ForeignKey('routes.id'), nullable=True, index=True),
sa.Column('location', sa.String(200), nullable=False),
sa.Column('sprite_url', sa.String(500), nullable=True),
)
op.create_table(
'boss_pokemon',
sa.Column('id', sa.Integer(), primary_key=True),
sa.Column('boss_battle_id', sa.Integer(), sa.ForeignKey('boss_battles.id', ondelete='CASCADE'), nullable=False, index=True),
sa.Column('pokemon_id', sa.Integer(), sa.ForeignKey('pokemon.id'), nullable=False, index=True),
sa.Column('level', sa.SmallInteger(), nullable=False),
sa.Column('order', sa.SmallInteger(), nullable=False),
)
op.create_table(
'boss_results',
sa.Column('id', sa.Integer(), primary_key=True),
sa.Column('run_id', sa.Integer(), sa.ForeignKey('nuzlocke_runs.id', ondelete='CASCADE'), nullable=False, index=True),
sa.Column('boss_battle_id', sa.Integer(), sa.ForeignKey('boss_battles.id'), nullable=False, index=True),
sa.Column('result', sa.String(10), nullable=False),
sa.Column('attempts', sa.SmallInteger(), nullable=False, server_default='1'),
sa.Column('completed_at', sa.DateTime(timezone=True), nullable=True),
sa.UniqueConstraint('run_id', 'boss_battle_id', name='uq_boss_results_run_boss'),
)
def downgrade() -> None:
op.drop_table('boss_results')
op.drop_table('boss_pokemon')
op.drop_table('boss_battles')