Add admin panel with CRUD endpoints and management UI

Add admin API endpoints for games, routes, pokemon, and route encounters
with full CRUD operations including bulk import. Build admin frontend
with game/route/pokemon management pages, navigation, and data tables.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
2026-02-05 18:36:19 +01:00
parent a911259ef5
commit 55e6650e0e
28 changed files with 2140 additions and 10 deletions

View File

@@ -0,0 +1,171 @@
import { useState } from 'react'
import { useParams, useNavigate, Link } from 'react-router-dom'
import { AdminTable, type Column } from '../../components/admin/AdminTable'
import { RouteFormModal } from '../../components/admin/RouteFormModal'
import { DeleteConfirmModal } from '../../components/admin/DeleteConfirmModal'
import { useGame } from '../../hooks/useGames'
import {
useCreateRoute,
useUpdateRoute,
useDeleteRoute,
useReorderRoutes,
} from '../../hooks/useAdmin'
import type { Route as GameRoute, CreateRouteInput, UpdateRouteInput } from '../../types'
export function AdminGameDetail() {
const { gameId } = useParams<{ gameId: string }>()
const navigate = useNavigate()
const id = Number(gameId)
const { data: game, isLoading } = useGame(id)
const createRoute = useCreateRoute(id)
const updateRoute = useUpdateRoute(id)
const deleteRoute = useDeleteRoute(id)
const reorderRoutes = useReorderRoutes(id)
const [showCreate, setShowCreate] = useState(false)
const [editing, setEditing] = useState<GameRoute | null>(null)
const [deleting, setDeleting] = useState<GameRoute | null>(null)
if (isLoading) return <div className="py-8 text-center text-gray-500">Loading...</div>
if (!game) return <div className="py-8 text-center text-gray-500">Game not found</div>
const routes = game.routes ?? []
const moveRoute = (route: GameRoute, direction: 'up' | 'down') => {
const idx = routes.findIndex((r) => r.id === route.id)
if (direction === 'up' && idx <= 0) return
if (direction === 'down' && idx >= routes.length - 1) return
const swapIdx = direction === 'up' ? idx - 1 : idx + 1
const newRoutes = routes.map((r, i) => {
if (i === idx) return { id: r.id, order: routes[swapIdx].order }
if (i === swapIdx) return { id: r.id, order: routes[idx].order }
return { id: r.id, order: r.order }
})
reorderRoutes.mutate(newRoutes)
}
const columns: Column<GameRoute>[] = [
{ header: 'Order', accessor: (r) => r.order, className: 'w-16' },
{ header: 'Name', accessor: (r) => r.name },
{
header: 'Actions',
className: 'w-48',
accessor: (r) => {
const idx = routes.findIndex((rt) => rt.id === r.id)
return (
<div className="flex gap-2" onClick={(e) => e.stopPropagation()}>
<button
onClick={() => moveRoute(r, 'up')}
disabled={idx === 0}
className="text-gray-600 hover:text-gray-800 dark:text-gray-400 disabled:opacity-30 text-sm"
title="Move up"
>
Up
</button>
<button
onClick={() => moveRoute(r, 'down')}
disabled={idx === routes.length - 1}
className="text-gray-600 hover:text-gray-800 dark:text-gray-400 disabled:opacity-30 text-sm"
title="Move down"
>
Down
</button>
<button
onClick={() => setEditing(r)}
className="text-blue-600 hover:text-blue-800 dark:text-blue-400 text-sm"
>
Edit
</button>
<button
onClick={() => setDeleting(r)}
className="text-red-600 hover:text-red-800 dark:text-red-400 text-sm"
>
Delete
</button>
</div>
)
},
},
]
return (
<div>
<nav className="text-sm mb-4 text-gray-500 dark:text-gray-400">
<Link to="/admin/games" className="hover:underline">
Games
</Link>
{' / '}
<span className="text-gray-900 dark:text-gray-100">{game.name}</span>
</nav>
<div className="mb-6">
<h2 className="text-xl font-semibold">{game.name}</h2>
<p className="text-sm text-gray-500 dark:text-gray-400">
{game.region} &middot; Gen {game.generation}
{game.releaseYear ? ` \u00b7 ${game.releaseYear}` : ''}
</p>
</div>
<div className="flex justify-between items-center mb-4">
<h3 className="text-lg font-medium">Routes ({routes.length})</h3>
<button
onClick={() => setShowCreate(true)}
className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700"
>
Add Route
</button>
</div>
<AdminTable
columns={columns}
data={routes}
emptyMessage="No routes yet. Add one to get started."
onRowClick={(r) => navigate(`/admin/games/${id}/routes/${r.id}`)}
keyFn={(r) => r.id}
/>
{showCreate && (
<RouteFormModal
nextOrder={routes.length > 0 ? Math.max(...routes.map((r) => r.order)) + 1 : 1}
onSubmit={(data) =>
createRoute.mutate(data as CreateRouteInput, {
onSuccess: () => setShowCreate(false),
})
}
onClose={() => setShowCreate(false)}
isSubmitting={createRoute.isPending}
/>
)}
{editing && (
<RouteFormModal
route={editing}
onSubmit={(data) =>
updateRoute.mutate(
{ routeId: editing.id, data: data as UpdateRouteInput },
{ onSuccess: () => setEditing(null) },
)
}
onClose={() => setEditing(null)}
isSubmitting={updateRoute.isPending}
/>
)}
{deleting && (
<DeleteConfirmModal
title={`Delete ${deleting.name}?`}
message="This will permanently delete the route. Routes with existing encounters cannot be deleted."
onConfirm={() =>
deleteRoute.mutate(deleting.id, {
onSuccess: () => setDeleting(null),
})
}
onCancel={() => setDeleting(null)}
isDeleting={deleteRoute.isPending}
/>
)}
</div>
)
}

View File

@@ -0,0 +1,110 @@
import { useState } from 'react'
import { useNavigate } from 'react-router-dom'
import { AdminTable, type Column } from '../../components/admin/AdminTable'
import { GameFormModal } from '../../components/admin/GameFormModal'
import { DeleteConfirmModal } from '../../components/admin/DeleteConfirmModal'
import { useGames } from '../../hooks/useGames'
import { useCreateGame, useUpdateGame, useDeleteGame } from '../../hooks/useAdmin'
import type { Game, CreateGameInput, UpdateGameInput } from '../../types'
export function AdminGames() {
const navigate = useNavigate()
const { data: games = [], isLoading } = useGames()
const createGame = useCreateGame()
const updateGame = useUpdateGame()
const deleteGame = useDeleteGame()
const [showCreate, setShowCreate] = useState(false)
const [editing, setEditing] = useState<Game | null>(null)
const [deleting, setDeleting] = useState<Game | null>(null)
const columns: Column<Game>[] = [
{ header: 'Name', accessor: (g) => g.name },
{ header: 'Slug', accessor: (g) => g.slug },
{ header: 'Region', accessor: (g) => g.region },
{ header: 'Gen', accessor: (g) => g.generation },
{ header: 'Year', accessor: (g) => g.releaseYear ?? '-' },
{
header: 'Actions',
accessor: (g) => (
<div className="flex gap-2" onClick={(e) => e.stopPropagation()}>
<button
onClick={() => setEditing(g)}
className="text-blue-600 hover:text-blue-800 dark:text-blue-400 text-sm"
>
Edit
</button>
<button
onClick={() => setDeleting(g)}
className="text-red-600 hover:text-red-800 dark:text-red-400 text-sm"
>
Delete
</button>
</div>
),
},
]
return (
<div>
<div className="flex justify-between items-center mb-4">
<h2 className="text-xl font-semibold">Games</h2>
<button
onClick={() => setShowCreate(true)}
className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700"
>
Add Game
</button>
</div>
<AdminTable
columns={columns}
data={games}
isLoading={isLoading}
emptyMessage="No games yet. Add one to get started."
onRowClick={(g) => navigate(`/admin/games/${g.id}`)}
keyFn={(g) => g.id}
/>
{showCreate && (
<GameFormModal
onSubmit={(data) =>
createGame.mutate(data as CreateGameInput, {
onSuccess: () => setShowCreate(false),
})
}
onClose={() => setShowCreate(false)}
isSubmitting={createGame.isPending}
/>
)}
{editing && (
<GameFormModal
game={editing}
onSubmit={(data) =>
updateGame.mutate(
{ id: editing.id, data: data as UpdateGameInput },
{ onSuccess: () => setEditing(null) },
)
}
onClose={() => setEditing(null)}
isSubmitting={updateGame.isPending}
/>
)}
{deleting && (
<DeleteConfirmModal
title={`Delete ${deleting.name}?`}
message="This will permanently delete the game and all its routes. Games with existing runs cannot be deleted."
onConfirm={() =>
deleteGame.mutate(deleting.id, {
onSuccess: () => setDeleting(null),
})
}
onCancel={() => setDeleting(null)}
isDeleting={deleteGame.isPending}
/>
)}
</div>
)
}

View File

@@ -0,0 +1,149 @@
import { useState } from 'react'
import { AdminTable, type Column } from '../../components/admin/AdminTable'
import { PokemonFormModal } from '../../components/admin/PokemonFormModal'
import { BulkImportModal } from '../../components/admin/BulkImportModal'
import { DeleteConfirmModal } from '../../components/admin/DeleteConfirmModal'
import {
usePokemonList,
useCreatePokemon,
useUpdatePokemon,
useDeletePokemon,
useBulkImportPokemon,
} from '../../hooks/useAdmin'
import type { Pokemon, CreatePokemonInput, UpdatePokemonInput } from '../../types'
export function AdminPokemon() {
const [search, setSearch] = useState('')
const { data: pokemon = [], isLoading } = usePokemonList(search || undefined)
const createPokemon = useCreatePokemon()
const updatePokemon = useUpdatePokemon()
const deletePokemon = useDeletePokemon()
const bulkImport = useBulkImportPokemon()
const [showCreate, setShowCreate] = useState(false)
const [showBulkImport, setShowBulkImport] = useState(false)
const [editing, setEditing] = useState<Pokemon | null>(null)
const [deleting, setDeleting] = useState<Pokemon | null>(null)
const columns: Column<Pokemon>[] = [
{ header: 'Dex #', accessor: (p) => p.nationalDex, className: 'w-16' },
{
header: 'Sprite',
className: 'w-16',
accessor: (p) =>
p.spriteUrl ? (
<img src={p.spriteUrl} alt={p.name} className="w-8 h-8" />
) : (
<div className="w-8 h-8 bg-gray-200 dark:bg-gray-700 rounded" />
),
},
{ header: 'Name', accessor: (p) => p.name },
{ header: 'Types', accessor: (p) => p.types.join(', ') },
{
header: 'Actions',
accessor: (p) => (
<div className="flex gap-2">
<button
onClick={() => setEditing(p)}
className="text-blue-600 hover:text-blue-800 dark:text-blue-400 text-sm"
>
Edit
</button>
<button
onClick={() => setDeleting(p)}
className="text-red-600 hover:text-red-800 dark:text-red-400 text-sm"
>
Delete
</button>
</div>
),
},
]
return (
<div>
<div className="flex justify-between items-center mb-4">
<h2 className="text-xl font-semibold">Pokemon</h2>
<div className="flex gap-2">
<button
onClick={() => setShowBulkImport(true)}
className="px-4 py-2 text-sm font-medium rounded-md border border-gray-300 dark:border-gray-600 hover:bg-gray-50 dark:hover:bg-gray-700"
>
Bulk Import
</button>
<button
onClick={() => setShowCreate(true)}
className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700"
>
Add Pokemon
</button>
</div>
</div>
<div className="mb-4">
<input
type="text"
value={search}
onChange={(e) => setSearch(e.target.value)}
placeholder="Search by name..."
className="w-full max-w-sm px-3 py-2 border rounded-md dark:bg-gray-700 dark:border-gray-600"
/>
</div>
<AdminTable
columns={columns}
data={pokemon}
isLoading={isLoading}
emptyMessage="No pokemon found."
keyFn={(p) => p.id}
/>
{showCreate && (
<PokemonFormModal
onSubmit={(data) =>
createPokemon.mutate(data as CreatePokemonInput, {
onSuccess: () => setShowCreate(false),
})
}
onClose={() => setShowCreate(false)}
isSubmitting={createPokemon.isPending}
/>
)}
{showBulkImport && (
<BulkImportModal
onSubmit={(items) => bulkImport.mutateAsync(items)}
onClose={() => setShowBulkImport(false)}
/>
)}
{editing && (
<PokemonFormModal
pokemon={editing}
onSubmit={(data) =>
updatePokemon.mutate(
{ id: editing.id, data: data as UpdatePokemonInput },
{ onSuccess: () => setEditing(null) },
)
}
onClose={() => setEditing(null)}
isSubmitting={updatePokemon.isPending}
/>
)}
{deleting && (
<DeleteConfirmModal
title={`Delete ${deleting.name}?`}
message="This will permanently delete the pokemon. Pokemon with existing encounters cannot be deleted."
onConfirm={() =>
deletePokemon.mutate(deleting.id, {
onSuccess: () => setDeleting(null),
})
}
onCancel={() => setDeleting(null)}
isDeleting={deletePokemon.isPending}
/>
)}
</div>
)
}

View File

@@ -0,0 +1,155 @@
import { useState } from 'react'
import { useParams, Link } from 'react-router-dom'
import { AdminTable, type Column } from '../../components/admin/AdminTable'
import { RouteEncounterFormModal } from '../../components/admin/RouteEncounterFormModal'
import { DeleteConfirmModal } from '../../components/admin/DeleteConfirmModal'
import { useGame, useRoutePokemon } from '../../hooks/useGames'
import {
useAddRouteEncounter,
useUpdateRouteEncounter,
useRemoveRouteEncounter,
} from '../../hooks/useAdmin'
import type {
RouteEncounterDetail,
CreateRouteEncounterInput,
UpdateRouteEncounterInput,
} from '../../types'
export function AdminRouteDetail() {
const { gameId, routeId } = useParams<{ gameId: string; routeId: string }>()
const gId = Number(gameId)
const rId = Number(routeId)
const { data: game } = useGame(gId)
const { data: encounters = [], isLoading } = useRoutePokemon(rId)
const addEncounter = useAddRouteEncounter(rId)
const updateEncounter = useUpdateRouteEncounter(rId)
const removeEncounter = useRemoveRouteEncounter(rId)
const [showCreate, setShowCreate] = useState(false)
const [editing, setEditing] = useState<RouteEncounterDetail | null>(null)
const [deleting, setDeleting] = useState<RouteEncounterDetail | null>(null)
const route = game?.routes?.find((r) => r.id === rId)
const columns: Column<RouteEncounterDetail>[] = [
{
header: 'Pokemon',
accessor: (e) => (
<div className="flex items-center gap-2">
{e.pokemon.spriteUrl ? (
<img src={e.pokemon.spriteUrl} alt={e.pokemon.name} className="w-6 h-6" />
) : null}
<span>
#{e.pokemon.nationalDex} {e.pokemon.name}
</span>
</div>
),
},
{ header: 'Method', accessor: (e) => e.encounterMethod },
{ header: 'Rate', accessor: (e) => `${e.encounterRate}%` },
{
header: 'Levels',
accessor: (e) =>
e.minLevel === e.maxLevel ? `Lv ${e.minLevel}` : `Lv ${e.minLevel}-${e.maxLevel}`,
},
{
header: 'Actions',
accessor: (e) => (
<div className="flex gap-2">
<button
onClick={() => setEditing(e)}
className="text-blue-600 hover:text-blue-800 dark:text-blue-400 text-sm"
>
Edit
</button>
<button
onClick={() => setDeleting(e)}
className="text-red-600 hover:text-red-800 dark:text-red-400 text-sm"
>
Remove
</button>
</div>
),
},
]
return (
<div>
<nav className="text-sm mb-4 text-gray-500 dark:text-gray-400">
<Link to="/admin/games" className="hover:underline">
Games
</Link>
{' / '}
<Link to={`/admin/games/${gId}`} className="hover:underline">
{game?.name ?? '...'}
</Link>
{' / '}
<span className="text-gray-900 dark:text-gray-100">
{route?.name ?? '...'}
</span>
</nav>
<div className="flex justify-between items-center mb-4">
<h2 className="text-xl font-semibold">
{route?.name ?? 'Route'} - Pokemon ({encounters.length})
</h2>
<button
onClick={() => setShowCreate(true)}
className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700"
>
Add Pokemon
</button>
</div>
<AdminTable
columns={columns}
data={encounters}
isLoading={isLoading}
emptyMessage="No pokemon assigned to this route yet."
keyFn={(e) => e.id}
/>
{showCreate && (
<RouteEncounterFormModal
onSubmit={(data) =>
addEncounter.mutate(data as CreateRouteEncounterInput, {
onSuccess: () => setShowCreate(false),
})
}
onClose={() => setShowCreate(false)}
isSubmitting={addEncounter.isPending}
/>
)}
{editing && (
<RouteEncounterFormModal
encounter={editing}
onSubmit={(data) =>
updateEncounter.mutate(
{ encounterId: editing.id, data: data as UpdateRouteEncounterInput },
{ onSuccess: () => setEditing(null) },
)
}
onClose={() => setEditing(null)}
isSubmitting={updateEncounter.isPending}
/>
)}
{deleting && (
<DeleteConfirmModal
title={`Remove ${deleting.pokemon.name}?`}
message="This will remove this pokemon from the route's encounter table."
onConfirm={() =>
removeEncounter.mutate(deleting.id, {
onSuccess: () => setDeleting(null),
})
}
onCancel={() => setDeleting(null)}
isDeleting={removeEncounter.isPending}
/>
)}
</div>
)
}

View File

@@ -0,0 +1,4 @@
export { AdminGames } from './AdminGames'
export { AdminGameDetail } from './AdminGameDetail'
export { AdminPokemon } from './AdminPokemon'
export { AdminRouteDetail } from './AdminRouteDetail'