Add tabbed UI for routes/bosses and boss export endpoint
Refactors AdminGameDetail to use tabs instead of stacked sections,
adds GET /export/games/{game_id}/bosses endpoint, and adds Export
button to the Boss Battles tab.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -6,6 +6,8 @@ from sqlalchemy.ext.asyncio import AsyncSession
|
||||
from sqlalchemy.orm import selectinload
|
||||
|
||||
from app.core.database import get_session
|
||||
from app.models.boss_battle import BossBattle
|
||||
from app.models.boss_pokemon import BossPokemon
|
||||
from app.models.evolution import Evolution
|
||||
from app.models.game import Game
|
||||
from app.models.pokemon import Pokemon
|
||||
@@ -46,10 +48,10 @@ async def export_game_routes(
|
||||
if not game:
|
||||
raise HTTPException(status_code=404, detail="Game not found")
|
||||
|
||||
# Load all routes for this game with encounters and pokemon
|
||||
# Load all routes for this game's version group with encounters and pokemon
|
||||
result = await session.execute(
|
||||
select(Route)
|
||||
.where(Route.game_id == game_id)
|
||||
.where(Route.version_group_id == game.version_group_id)
|
||||
.options(
|
||||
selectinload(Route.route_encounters).selectinload(RouteEncounter.pokemon),
|
||||
)
|
||||
@@ -65,6 +67,10 @@ async def export_game_routes(
|
||||
children_by_parent.setdefault(r.parent_route_id, []).append(r)
|
||||
|
||||
def format_encounters(route: Route) -> list[dict]:
|
||||
# Filter route_encounters to this specific game
|
||||
game_encounters = [
|
||||
enc for enc in route.route_encounters if enc.game_id == game_id
|
||||
]
|
||||
return [
|
||||
{
|
||||
"pokeapi_id": enc.pokemon.pokeapi_id,
|
||||
@@ -74,7 +80,7 @@ async def export_game_routes(
|
||||
"min_level": enc.min_level,
|
||||
"max_level": enc.max_level,
|
||||
}
|
||||
for enc in sorted(route.route_encounters, key=lambda e: -e.encounter_rate)
|
||||
for enc in sorted(game_encounters, key=lambda e: -e.encounter_rate)
|
||||
]
|
||||
|
||||
def format_route(route: Route) -> dict:
|
||||
@@ -106,6 +112,53 @@ async def export_game_routes(
|
||||
}
|
||||
|
||||
|
||||
@router.get("/games/{game_id}/bosses")
|
||||
async def export_game_bosses(
|
||||
game_id: int,
|
||||
session: AsyncSession = Depends(get_session),
|
||||
):
|
||||
"""Export boss battles for a game in seed JSON format."""
|
||||
game = await session.get(Game, game_id)
|
||||
if not game:
|
||||
raise HTTPException(status_code=404, detail="Game not found")
|
||||
|
||||
result = await session.execute(
|
||||
select(BossBattle)
|
||||
.where(BossBattle.version_group_id == game.version_group_id)
|
||||
.options(
|
||||
selectinload(BossBattle.pokemon).selectinload(BossPokemon.pokemon),
|
||||
)
|
||||
.order_by(BossBattle.order)
|
||||
)
|
||||
bosses = result.scalars().all()
|
||||
|
||||
return {
|
||||
"filename": f"{game.slug}-bosses.json",
|
||||
"data": [
|
||||
{
|
||||
"name": b.name,
|
||||
"boss_type": b.boss_type,
|
||||
"badge_name": b.badge_name,
|
||||
"badge_image_url": b.badge_image_url,
|
||||
"level_cap": b.level_cap,
|
||||
"order": b.order,
|
||||
"location": b.location,
|
||||
"sprite_url": b.sprite_url,
|
||||
"pokemon": [
|
||||
{
|
||||
"pokeapi_id": bp.pokemon.pokeapi_id,
|
||||
"pokemon_name": bp.pokemon.name,
|
||||
"level": bp.level,
|
||||
"order": bp.order,
|
||||
}
|
||||
for bp in sorted(b.pokemon, key=lambda p: p.order)
|
||||
],
|
||||
}
|
||||
for b in bosses
|
||||
],
|
||||
}
|
||||
|
||||
|
||||
@router.get("/pokemon")
|
||||
async def export_pokemon(session: AsyncSession = Depends(get_session)):
|
||||
"""Export all pokemon in seed JSON format."""
|
||||
|
||||
Reference in New Issue
Block a user