Add tabbed UI for routes/bosses and boss export endpoint

Refactors AdminGameDetail to use tabs instead of stacked sections,
adds GET /export/games/{game_id}/bosses endpoint, and adds Export
button to the Boss Battles tab.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 11:52:18 +01:00
parent 190b08eb26
commit 5d54c00af0
4 changed files with 296 additions and 195 deletions

View File

@@ -6,6 +6,8 @@ from sqlalchemy.ext.asyncio import AsyncSession
from sqlalchemy.orm import selectinload
from app.core.database import get_session
from app.models.boss_battle import BossBattle
from app.models.boss_pokemon import BossPokemon
from app.models.evolution import Evolution
from app.models.game import Game
from app.models.pokemon import Pokemon
@@ -46,10 +48,10 @@ async def export_game_routes(
if not game:
raise HTTPException(status_code=404, detail="Game not found")
# Load all routes for this game with encounters and pokemon
# Load all routes for this game's version group with encounters and pokemon
result = await session.execute(
select(Route)
.where(Route.game_id == game_id)
.where(Route.version_group_id == game.version_group_id)
.options(
selectinload(Route.route_encounters).selectinload(RouteEncounter.pokemon),
)
@@ -65,6 +67,10 @@ async def export_game_routes(
children_by_parent.setdefault(r.parent_route_id, []).append(r)
def format_encounters(route: Route) -> list[dict]:
# Filter route_encounters to this specific game
game_encounters = [
enc for enc in route.route_encounters if enc.game_id == game_id
]
return [
{
"pokeapi_id": enc.pokemon.pokeapi_id,
@@ -74,7 +80,7 @@ async def export_game_routes(
"min_level": enc.min_level,
"max_level": enc.max_level,
}
for enc in sorted(route.route_encounters, key=lambda e: -e.encounter_rate)
for enc in sorted(game_encounters, key=lambda e: -e.encounter_rate)
]
def format_route(route: Route) -> dict:
@@ -106,6 +112,53 @@ async def export_game_routes(
}
@router.get("/games/{game_id}/bosses")
async def export_game_bosses(
game_id: int,
session: AsyncSession = Depends(get_session),
):
"""Export boss battles for a game in seed JSON format."""
game = await session.get(Game, game_id)
if not game:
raise HTTPException(status_code=404, detail="Game not found")
result = await session.execute(
select(BossBattle)
.where(BossBattle.version_group_id == game.version_group_id)
.options(
selectinload(BossBattle.pokemon).selectinload(BossPokemon.pokemon),
)
.order_by(BossBattle.order)
)
bosses = result.scalars().all()
return {
"filename": f"{game.slug}-bosses.json",
"data": [
{
"name": b.name,
"boss_type": b.boss_type,
"badge_name": b.badge_name,
"badge_image_url": b.badge_image_url,
"level_cap": b.level_cap,
"order": b.order,
"location": b.location,
"sprite_url": b.sprite_url,
"pokemon": [
{
"pokeapi_id": bp.pokemon.pokeapi_id,
"pokemon_name": bp.pokemon.name,
"level": bp.level,
"order": bp.order,
}
for bp in sorted(b.pokemon, key=lambda p: p.order)
],
}
for b in bosses
],
}
@router.get("/pokemon")
async def export_pokemon(session: AsyncSession = Depends(get_session)):
"""Export all pokemon in seed JSON format."""