Add tabbed UI for routes/bosses and boss export endpoint
Refactors AdminGameDetail to use tabs instead of stacked sections,
adds GET /export/games/{game_id}/bosses endpoint, and adds Export
button to the Boss Battles tab.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -94,6 +94,9 @@ export const exportGames = () =>
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export const exportGameRoutes = (gameId: number) =>
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api.get<{ filename: string; data: unknown }>(`/export/games/${gameId}/routes`)
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export const exportGameBosses = (gameId: number) =>
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api.get<{ filename: string; data: unknown }>(`/export/games/${gameId}/bosses`)
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export const exportPokemon = () =>
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api.get<Record<string, unknown>[]>('/export/pokemon')
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@@ -32,7 +32,7 @@ import {
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useDeleteBossBattle,
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useSetBossTeam,
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} from '../../hooks/useAdmin'
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import { exportGameRoutes } from '../../api/admin'
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import { exportGameRoutes, exportGameBosses } from '../../api/admin'
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import { downloadJson } from '../../utils/download'
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import type { Route as GameRoute, CreateRouteInput, UpdateRouteInput, BossBattle } from '../../types'
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import type { CreateBossBattleInput, UpdateBossBattleInput } from '../../types/admin'
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@@ -118,6 +118,7 @@ export function AdminGameDetail() {
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const updateBoss = useUpdateBossBattle(id)
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const deleteBoss = useDeleteBossBattle(id)
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const [tab, setTab] = useState<'routes' | 'bosses'>('routes')
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const [showCreate, setShowCreate] = useState(false)
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const [editing, setEditing] = useState<GameRoute | null>(null)
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const [deleting, setDeleting] = useState<GameRoute | null>(null)
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@@ -174,203 +175,236 @@ export function AdminGameDetail() {
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</p>
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</div>
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<div className="flex justify-between items-center mb-4">
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<h3 className="text-lg font-medium">Routes ({routes.length})</h3>
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<div className="flex gap-2">
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<button
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onClick={async () => {
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const result = await exportGameRoutes(id)
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downloadJson(result.data, result.filename)
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}}
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className="px-4 py-2 text-sm font-medium rounded-md border border-gray-300 dark:border-gray-600 text-gray-700 dark:text-gray-300 hover:bg-gray-50 dark:hover:bg-gray-800"
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>
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Export
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</button>
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<button
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onClick={() => setShowCreate(true)}
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className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700"
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>
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Add Route
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</button>
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</div>
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<div className="flex border-b border-gray-200 dark:border-gray-700 mb-4">
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<button
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onClick={() => setTab('routes')}
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className={`px-4 py-2 text-sm font-medium border-b-2 -mb-px ${
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tab === 'routes'
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? 'border-blue-600 text-blue-600 dark:border-blue-400 dark:text-blue-400'
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: 'border-transparent text-gray-500 dark:text-gray-400 hover:text-gray-700 dark:hover:text-gray-300'
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}`}
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>
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Routes ({routes.length})
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</button>
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<button
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onClick={() => setTab('bosses')}
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className={`px-4 py-2 text-sm font-medium border-b-2 -mb-px ${
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tab === 'bosses'
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? 'border-blue-600 text-blue-600 dark:border-blue-400 dark:text-blue-400'
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: 'border-transparent text-gray-500 dark:text-gray-400 hover:text-gray-700 dark:hover:text-gray-300'
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}`}
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>
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Boss Battles ({bosses?.length ?? 0})
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</button>
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</div>
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{routes.length === 0 ? (
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<div className="text-center py-8 text-gray-500 dark:text-gray-400 border border-gray-200 dark:border-gray-700 rounded-lg">
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No routes yet. Add one to get started.
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</div>
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) : (
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<div className="border border-gray-200 dark:border-gray-700 rounded-lg overflow-hidden">
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<div className="overflow-x-auto">
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<table className="min-w-full divide-y divide-gray-200 dark:divide-gray-700">
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<thead className="bg-gray-50 dark:bg-gray-800">
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<tr>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-12" />
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-16">
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Order
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
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Name
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-32">
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Actions
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</th>
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</tr>
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</thead>
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<DndContext
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sensors={sensors}
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collisionDetection={closestCenter}
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onDragEnd={handleDragEnd}
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>
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<SortableContext
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items={routes.map((r) => r.id)}
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strategy={verticalListSortingStrategy}
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>
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{tab === 'routes' && (
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<>
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<div className="flex justify-end gap-2 mb-4">
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<button
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onClick={async () => {
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const result = await exportGameRoutes(id)
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downloadJson(result.data, result.filename)
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}}
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className="px-4 py-2 text-sm font-medium rounded-md border border-gray-300 dark:border-gray-600 text-gray-700 dark:text-gray-300 hover:bg-gray-50 dark:hover:bg-gray-800"
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>
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Export
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</button>
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<button
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onClick={() => setShowCreate(true)}
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className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700"
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>
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Add Route
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</button>
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</div>
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{routes.length === 0 ? (
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<div className="text-center py-8 text-gray-500 dark:text-gray-400 border border-gray-200 dark:border-gray-700 rounded-lg">
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No routes yet. Add one to get started.
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</div>
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) : (
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<div className="border border-gray-200 dark:border-gray-700 rounded-lg overflow-hidden">
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<div className="overflow-x-auto">
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<table className="min-w-full divide-y divide-gray-200 dark:divide-gray-700">
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<thead className="bg-gray-50 dark:bg-gray-800">
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<tr>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-12" />
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-16">
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Order
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
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Name
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-32">
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Actions
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</th>
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</tr>
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</thead>
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<DndContext
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sensors={sensors}
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collisionDetection={closestCenter}
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onDragEnd={handleDragEnd}
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>
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<SortableContext
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items={routes.map((r) => r.id)}
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strategy={verticalListSortingStrategy}
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>
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<tbody className="bg-white dark:bg-gray-900 divide-y divide-gray-200 dark:divide-gray-700">
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{routes.map((route) => (
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<SortableRouteRow
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key={route.id}
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route={route}
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onEdit={setEditing}
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onDelete={setDeleting}
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onClick={(r) => navigate(`/admin/games/${id}/routes/${r.id}`)}
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/>
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))}
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</tbody>
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</SortableContext>
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</DndContext>
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</table>
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</div>
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</div>
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)}
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{showCreate && (
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<RouteFormModal
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nextOrder={routes.length > 0 ? Math.max(...routes.map((r) => r.order)) + 1 : 1}
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onSubmit={(data) =>
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createRoute.mutate(data as CreateRouteInput, {
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onSuccess: () => setShowCreate(false),
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})
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}
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onClose={() => setShowCreate(false)}
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isSubmitting={createRoute.isPending}
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/>
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)}
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{editing && (
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<RouteFormModal
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route={editing}
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onSubmit={(data) =>
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updateRoute.mutate(
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{ routeId: editing.id, data: data as UpdateRouteInput },
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{ onSuccess: () => setEditing(null) },
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)
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}
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onClose={() => setEditing(null)}
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isSubmitting={updateRoute.isPending}
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/>
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)}
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{deleting && (
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<DeleteConfirmModal
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title={`Delete ${deleting.name}?`}
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message="This will permanently delete the route. Routes with existing encounters cannot be deleted."
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onConfirm={() =>
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deleteRoute.mutate(deleting.id, {
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onSuccess: () => setDeleting(null),
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})
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}
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onCancel={() => setDeleting(null)}
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isDeleting={deleteRoute.isPending}
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/>
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)}
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</>
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)}
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{tab === 'bosses' && (
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<>
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<div className="flex justify-end gap-2 mb-4">
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<button
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onClick={async () => {
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const result = await exportGameBosses(id)
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downloadJson(result.data, result.filename)
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}}
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className="px-4 py-2 text-sm font-medium rounded-md border border-gray-300 dark:border-gray-600 text-gray-700 dark:text-gray-300 hover:bg-gray-50 dark:hover:bg-gray-800"
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>
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Export
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</button>
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<button
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onClick={() => setShowCreateBoss(true)}
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className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700"
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>
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Add Boss Battle
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</button>
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</div>
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{!bosses || bosses.length === 0 ? (
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<div className="text-center py-8 text-gray-500 dark:text-gray-400 border border-gray-200 dark:border-gray-700 rounded-lg">
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No boss battles yet. Add one to get started.
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</div>
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) : (
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<div className="border border-gray-200 dark:border-gray-700 rounded-lg overflow-hidden">
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<div className="overflow-x-auto">
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<table className="min-w-full divide-y divide-gray-200 dark:divide-gray-700">
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<thead className="bg-gray-50 dark:bg-gray-800">
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<tr>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-16">
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Order
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
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Name
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
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Type
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
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Location
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-20">
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Lv Cap
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-16">
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Team
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-40">
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Actions
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</th>
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</tr>
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</thead>
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<tbody className="bg-white dark:bg-gray-900 divide-y divide-gray-200 dark:divide-gray-700">
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{routes.map((route) => (
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<SortableRouteRow
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key={route.id}
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route={route}
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onEdit={setEditing}
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onDelete={setDeleting}
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onClick={(r) => navigate(`/admin/games/${id}/routes/${r.id}`)}
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/>
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{bosses.map((boss) => (
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<tr key={boss.id} className="hover:bg-gray-50 dark:hover:bg-gray-800">
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<td className="px-4 py-3 text-sm whitespace-nowrap">{boss.order}</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap font-medium">{boss.name}</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap capitalize">
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{boss.bossType.replace('_', ' ')}
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</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap">{boss.location}</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap">{boss.levelCap}</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap">{boss.pokemon.length}</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap">
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<div className="flex gap-2">
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<button
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onClick={() => setEditingTeam(boss)}
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className="text-green-600 hover:text-green-800 dark:text-green-400 text-sm"
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>
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Team
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</button>
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<button
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onClick={() => setEditingBoss(boss)}
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className="text-blue-600 hover:text-blue-800 dark:text-blue-400 text-sm"
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>
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Edit
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</button>
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<button
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onClick={() => setDeletingBoss(boss)}
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className="text-red-600 hover:text-red-800 dark:text-red-400 text-sm"
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>
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Delete
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</button>
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</div>
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</td>
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</tr>
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))}
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</tbody>
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</SortableContext>
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</DndContext>
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</table>
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</div>
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</div>
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)}
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{showCreate && (
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<RouteFormModal
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nextOrder={routes.length > 0 ? Math.max(...routes.map((r) => r.order)) + 1 : 1}
|
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onSubmit={(data) =>
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createRoute.mutate(data as CreateRouteInput, {
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onSuccess: () => setShowCreate(false),
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})
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}
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onClose={() => setShowCreate(false)}
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isSubmitting={createRoute.isPending}
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/>
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)}
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{editing && (
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<RouteFormModal
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route={editing}
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onSubmit={(data) =>
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updateRoute.mutate(
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{ routeId: editing.id, data: data as UpdateRouteInput },
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{ onSuccess: () => setEditing(null) },
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)
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}
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onClose={() => setEditing(null)}
|
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isSubmitting={updateRoute.isPending}
|
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/>
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)}
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|
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{deleting && (
|
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<DeleteConfirmModal
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title={`Delete ${deleting.name}?`}
|
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message="This will permanently delete the route. Routes with existing encounters cannot be deleted."
|
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onConfirm={() =>
|
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deleteRoute.mutate(deleting.id, {
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onSuccess: () => setDeleting(null),
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})
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}
|
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onCancel={() => setDeleting(null)}
|
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isDeleting={deleteRoute.isPending}
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/>
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)}
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|
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{/* Boss Battles Section */}
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<div className="mt-10">
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<div className="flex justify-between items-center mb-4">
|
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<h3 className="text-lg font-medium">Boss Battles ({bosses?.length ?? 0})</h3>
|
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<button
|
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onClick={() => setShowCreateBoss(true)}
|
||||
className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700"
|
||||
>
|
||||
Add Boss Battle
|
||||
</button>
|
||||
</div>
|
||||
|
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{!bosses || bosses.length === 0 ? (
|
||||
<div className="text-center py-8 text-gray-500 dark:text-gray-400 border border-gray-200 dark:border-gray-700 rounded-lg">
|
||||
No boss battles yet. Add one to get started.
|
||||
</div>
|
||||
) : (
|
||||
<div className="border border-gray-200 dark:border-gray-700 rounded-lg overflow-hidden">
|
||||
<div className="overflow-x-auto">
|
||||
<table className="min-w-full divide-y divide-gray-200 dark:divide-gray-700">
|
||||
<thead className="bg-gray-50 dark:bg-gray-800">
|
||||
<tr>
|
||||
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-16">
|
||||
Order
|
||||
</th>
|
||||
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
|
||||
Name
|
||||
</th>
|
||||
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
|
||||
Type
|
||||
</th>
|
||||
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
|
||||
Location
|
||||
</th>
|
||||
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-20">
|
||||
Lv Cap
|
||||
</th>
|
||||
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-16">
|
||||
Team
|
||||
</th>
|
||||
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-40">
|
||||
Actions
|
||||
</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody className="bg-white dark:bg-gray-900 divide-y divide-gray-200 dark:divide-gray-700">
|
||||
{bosses.map((boss) => (
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||||
<tr key={boss.id} className="hover:bg-gray-50 dark:hover:bg-gray-800">
|
||||
<td className="px-4 py-3 text-sm whitespace-nowrap">{boss.order}</td>
|
||||
<td className="px-4 py-3 text-sm whitespace-nowrap font-medium">{boss.name}</td>
|
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<td className="px-4 py-3 text-sm whitespace-nowrap capitalize">
|
||||
{boss.bossType.replace('_', ' ')}
|
||||
</td>
|
||||
<td className="px-4 py-3 text-sm whitespace-nowrap">{boss.location}</td>
|
||||
<td className="px-4 py-3 text-sm whitespace-nowrap">{boss.levelCap}</td>
|
||||
<td className="px-4 py-3 text-sm whitespace-nowrap">{boss.pokemon.length}</td>
|
||||
<td className="px-4 py-3 text-sm whitespace-nowrap">
|
||||
<div className="flex gap-2">
|
||||
<button
|
||||
onClick={() => setEditingTeam(boss)}
|
||||
className="text-green-600 hover:text-green-800 dark:text-green-400 text-sm"
|
||||
>
|
||||
Team
|
||||
</button>
|
||||
<button
|
||||
onClick={() => setEditingBoss(boss)}
|
||||
className="text-blue-600 hover:text-blue-800 dark:text-blue-400 text-sm"
|
||||
>
|
||||
Edit
|
||||
</button>
|
||||
<button
|
||||
onClick={() => setDeletingBoss(boss)}
|
||||
className="text-red-600 hover:text-red-800 dark:text-red-400 text-sm"
|
||||
>
|
||||
Delete
|
||||
</button>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
))}
|
||||
</tbody>
|
||||
</table>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
|
||||
{/* Boss Battle Modals */}
|
||||
{showCreateBoss && (
|
||||
|
||||
Reference in New Issue
Block a user