Add run dashboard and encounter tracking interface

Run list at /runs shows all runs with status badges. Run dashboard at
/runs/:id displays stats, active team, graveyard, and rule badges.
Encounter tracking at /runs/:runId/encounters shows route list with
status indicators, progress bar, filters, and a modal for logging or
editing encounters with pokemon picker.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Julian Tabel
2026-02-05 15:28:50 +01:00
parent 982154b348
commit 66b3c9286f
19 changed files with 1054 additions and 63 deletions

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---
# nuzlocke-tracker-0q8f
title: Encounter Tracking Interface
status: todo
status: completed
type: task
priority: normal
created_at: 2026-02-04T15:44:37Z
updated_at: 2026-02-04T15:44:37Z
updated_at: 2026-02-05T14:21:54Z
parent: nuzlocke-tracker-f5ob
---
Build the main interface for tracking encounters on each route/area.
## Checklist
- [ ] Create route list component showing all areas in the game
- [ ] Display encounter status per route (uncaught, caught, failed, skipped)
- [ ] Build encounter modal/form:
- [ ] Select Pokémon from route's available encounters
- [ ] Enter nickname for caught Pokémon
- [ ] Mark as caught, failed (ran/KO'd), or skipped (duplicates clause)
- [ ] Show route progression (e.g., 15/45 routes completed)
- [ ] Allow editing/updating existing encounters
- [ ] Support marking gift/static encounters separately
- [x] Create route list component showing all areas in the game
- [x] Display encounter status per route (uncaught, caught, failed, skipped)
- [x] Build encounter modal/form:
- [x] Select Pokémon from route's available encounters
- [x] Enter nickname for caught Pokémon
- [x] Mark as caught, failed (ran/KO'd), or skipped (duplicates clause)
- [x] Show route progression (e.g., 15/45 routes completed)
- [x] Allow editing/updating existing encounters
- [x] Support marking gift/static encounters separately (deferred to nuzlocke-tracker-rxrt)
## UX Considerations
- Quick entry flow - minimize clicks to log an encounter