Add run dashboard and encounter tracking interface

Run list at /runs shows all runs with status badges. Run dashboard at
/runs/:id displays stats, active team, graveyard, and rule badges.
Encounter tracking at /runs/:runId/encounters shows route list with
status indicators, progress bar, filters, and a modal for logging or
editing encounters with pokemon picker.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Julian Tabel
2026-02-05 15:28:50 +01:00
parent 982154b348
commit 66b3c9286f
19 changed files with 1054 additions and 63 deletions

View File

@@ -0,0 +1,82 @@
import type { EncounterDetail } from '../types'
interface PokemonCardProps {
encounter: EncounterDetail
showFaintLevel?: boolean
}
const typeColors: Record<string, string> = {
normal: 'bg-gray-400',
fire: 'bg-red-500',
water: 'bg-blue-500',
electric: 'bg-yellow-400',
grass: 'bg-green-500',
ice: 'bg-cyan-300',
fighting: 'bg-red-700',
poison: 'bg-purple-500',
ground: 'bg-amber-600',
flying: 'bg-indigo-300',
psychic: 'bg-pink-500',
bug: 'bg-lime-500',
rock: 'bg-amber-700',
ghost: 'bg-purple-700',
dragon: 'bg-indigo-600',
dark: 'bg-gray-700',
steel: 'bg-gray-400',
fairy: 'bg-pink-300',
}
export function PokemonCard({ encounter, showFaintLevel }: PokemonCardProps) {
const { pokemon, route, nickname, catchLevel, faintLevel } = encounter
const isDead = faintLevel !== null
return (
<div
className={`bg-white dark:bg-gray-800 rounded-lg shadow p-4 flex flex-col items-center text-center ${
isDead ? 'opacity-60 grayscale' : ''
}`}
>
{pokemon.spriteUrl ? (
<img
src={pokemon.spriteUrl}
alt={pokemon.name}
className="w-16 h-16"
/>
) : (
<div className="w-16 h-16 rounded-full bg-gray-300 dark:bg-gray-600 flex items-center justify-center text-xl font-bold text-gray-600 dark:text-gray-300">
{pokemon.name[0].toUpperCase()}
</div>
)}
<div className="mt-2 font-semibold text-gray-900 dark:text-gray-100 text-sm">
{nickname || pokemon.name}
</div>
{nickname && (
<div className="text-xs text-gray-500 dark:text-gray-400">
{pokemon.name}
</div>
)}
<div className="flex gap-1 mt-1">
{pokemon.types.map((type) => (
<span
key={type}
className={`px-1.5 py-0.5 rounded text-[10px] font-medium text-white ${typeColors[type] ?? 'bg-gray-500'}`}
>
{type}
</span>
))}
</div>
<div className="text-xs text-gray-500 dark:text-gray-400 mt-1">
{showFaintLevel && isDead
? `Lv. ${catchLevel}${faintLevel}`
: `Lv. ${catchLevel ?? '?'}`}
</div>
<div className="text-xs text-gray-400 dark:text-gray-500 mt-0.5">
{route.name}
</div>
</div>
)
}