Hide Pinwheel Clause rule toggle for games without pinwheel zones
Fetches routes for the selected game during run creation and hides the Pinwheel Clause option when no routes have pinwheel zone data. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -6,15 +6,20 @@ interface RulesConfigurationProps {
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rules: NuzlockeRules
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onChange: (rules: NuzlockeRules) => void
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onReset?: () => void
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hiddenRules?: Set<keyof NuzlockeRules>
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}
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export function RulesConfiguration({
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rules,
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onChange,
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onReset,
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hiddenRules,
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}: RulesConfigurationProps) {
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const coreRules = RULE_DEFINITIONS.filter((r) => r.category === 'core')
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const difficultyRules = RULE_DEFINITIONS.filter(
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const visibleRules = hiddenRules
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? RULE_DEFINITIONS.filter((r) => !hiddenRules.has(r.key))
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: RULE_DEFINITIONS
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const coreRules = visibleRules.filter((r) => r.category === 'core')
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const difficultyRules = visibleRules.filter(
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(r) => r.category === 'difficulty'
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)
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@@ -27,8 +32,8 @@ export function RulesConfiguration({
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onReset?.()
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}
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const enabledCount = Object.values(rules).filter(Boolean).length
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const totalCount = Object.keys(rules).length
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const enabledCount = visibleRules.filter((r) => rules[r.key]).length
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const totalCount = visibleRules.length
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return (
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<div className="space-y-6">
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@@ -1,10 +1,11 @@
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import { useState } from 'react'
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import { useMemo, useState } from 'react'
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import { useNavigate } from 'react-router-dom'
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import { GameGrid, RulesConfiguration, StepIndicator } from '../components'
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import { useGames } from '../hooks/useGames'
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import { useGames, useGameRoutes } from '../hooks/useGames'
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import { useCreateRun, useRuns } from '../hooks/useRuns'
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import type { Game, NuzlockeRules } from '../types'
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import { DEFAULT_RULES } from '../types'
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import { RULE_DEFINITIONS } from '../types/rules'
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const DEFAULT_COLOR = '#6366f1'
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@@ -18,6 +19,16 @@ export function NewRun() {
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const [selectedGame, setSelectedGame] = useState<Game | null>(null)
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const [rules, setRules] = useState<NuzlockeRules>(DEFAULT_RULES)
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const [runName, setRunName] = useState('')
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const { data: routes } = useGameRoutes(selectedGame?.id ?? null)
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const hiddenRules = useMemo(() => {
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const hidden = new Set<keyof NuzlockeRules>()
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const hasPinwheelZones = routes?.some((r) => r.pinwheelZone != null)
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if (!hasPinwheelZones) {
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hidden.add('pinwheelClause')
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}
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return hidden.size > 0 ? hidden : undefined
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}, [routes])
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const handleGameSelect = (game: Game) => {
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if (selectedGame?.id === game.id) {
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@@ -38,8 +49,11 @@ export function NewRun() {
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)
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}
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const enabledRuleCount = Object.values(rules).filter(Boolean).length
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const totalRuleCount = Object.keys(rules).length
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const visibleRuleKeys = RULE_DEFINITIONS
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.filter((r) => !hiddenRules?.has(r.key))
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.map((r) => r.key)
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const enabledRuleCount = visibleRuleKeys.filter((k) => rules[k]).length
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const totalRuleCount = visibleRuleKeys.length
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return (
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<div className="max-w-4xl mx-auto p-8">
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@@ -121,7 +135,7 @@ export function NewRun() {
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{step === 2 && (
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<div>
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<RulesConfiguration rules={rules} onChange={setRules} />
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<RulesConfiguration rules={rules} onChange={setRules} hiddenRules={hiddenRules} />
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<div className="mt-6 flex justify-between">
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<button
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