Add pokemon evolution support across the full stack

- Evolution model with trigger, level, item, and condition fields
- Encounter.current_pokemon_id tracks evolved species separately
- Alembic migration for evolutions table and current_pokemon_id column
- Seed pipeline loads evolution data with manual overrides
- GET /pokemon/{id}/evolutions and PATCH /encounters/{id} endpoints
- Evolve button in StatusChangeModal with evolution method details
- PokemonCard shows evolved species with "Originally" label

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-05 19:26:49 +01:00
parent c8d8e4b445
commit 9728773a94
19 changed files with 1077 additions and 38 deletions

View File

@@ -1,8 +1,9 @@
import { useMutation, useQueryClient } from '@tanstack/react-query'
import { useMutation, useQuery, useQueryClient } from '@tanstack/react-query'
import {
createEncounter,
updateEncounter,
deleteEncounter,
fetchEvolutions,
} from '../api/encounters'
import type { CreateEncounterInput, UpdateEncounterInput } from '../types/game'
@@ -41,3 +42,11 @@ export function useDeleteEncounter(runId: number) {
},
})
}
export function useEvolutions(pokemonId: number | null) {
return useQuery({
queryKey: ['evolutions', pokemonId],
queryFn: () => fetchEvolutions(pokemonId!),
enabled: pokemonId !== null,
})
}