Add game selection screen and new run wizard

Build a 3-step wizard at /runs/new: select game (themed gradient cards
grouped by generation with filter tabs), configure rules (reuses existing
RulesConfiguration), and name/create run. Remove standalone Games and Rules
pages since they're now integrated into the wizard flow.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Julian Tabel
2026-02-05 15:09:25 +01:00
parent 7c65775c8b
commit 982154b348
11 changed files with 465 additions and 81 deletions

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@@ -0,0 +1,79 @@
import type { Game } from '../types'
const GAME_GRADIENTS: Record<string, string> = {
firered: 'from-red-500 to-orange-500',
leafgreen: 'from-green-500 to-emerald-500',
emerald: 'from-emerald-500 to-teal-500',
heartgold: 'from-amber-400 to-yellow-500',
soulsilver: 'from-gray-400 to-slate-500',
}
const DEFAULT_GRADIENT = 'from-blue-500 to-indigo-500'
interface GameCardProps {
game: Game
selected: boolean
onSelect: (game: Game) => void
}
export function GameCard({ game, selected, onSelect }: GameCardProps) {
const gradient = GAME_GRADIENTS[game.slug] ?? DEFAULT_GRADIENT
return (
<button
type="button"
onClick={() => onSelect(game)}
className={`relative w-full rounded-lg overflow-hidden transition-all duration-200 hover:scale-105 hover:shadow-lg focus:outline-none focus:ring-2 focus:ring-blue-500 focus:ring-offset-2 dark:focus:ring-offset-gray-900 ${
selected ? 'ring-2 ring-blue-500 scale-105 shadow-lg' : 'shadow'
}`}
>
{game.boxArtUrl ? (
<img
src={game.boxArtUrl}
alt={game.name}
className="w-full h-48 object-cover"
/>
) : (
<div
className={`w-full h-48 bg-gradient-to-br ${gradient} flex items-center justify-center`}
>
<span className="text-white text-2xl font-bold text-center px-4 drop-shadow-md">
{game.name.replace('Pokemon ', '')}
</span>
</div>
)}
<div className="p-3 bg-white dark:bg-gray-800 text-left">
<h3 className="font-semibold text-gray-900 dark:text-gray-100">
{game.name}
</h3>
<div className="flex items-center gap-2 mt-1">
<span className="text-xs px-2 py-0.5 rounded-full bg-gray-100 dark:bg-gray-700 text-gray-600 dark:text-gray-400">
{game.region}
</span>
{game.releaseYear && (
<span className="text-xs text-gray-500 dark:text-gray-400">
{game.releaseYear}
</span>
)}
</div>
</div>
{selected && (
<div className="absolute top-2 right-2 w-6 h-6 bg-blue-500 rounded-full flex items-center justify-center">
<svg
className="w-4 h-4 text-white"
fill="none"
viewBox="0 0 24 24"
stroke="currentColor"
strokeWidth={3}
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M5 13l4 4L19 7"
/>
</svg>
</div>
)}
</button>
)
}

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@@ -0,0 +1,94 @@
import { useState, useMemo } from 'react'
import type { Game } from '../types'
import { GameCard } from './GameCard'
const GENERATION_LABELS: Record<number, string> = {
1: 'Generation I',
2: 'Generation II',
3: 'Generation III',
4: 'Generation IV',
5: 'Generation V',
6: 'Generation VI',
7: 'Generation VII',
8: 'Generation VIII',
9: 'Generation IX',
}
interface GameGridProps {
games: Game[]
selectedId: number | null
onSelect: (game: Game) => void
}
export function GameGrid({ games, selectedId, onSelect }: GameGridProps) {
const [filter, setFilter] = useState<number | null>(null)
const generations = useMemo(
() => [...new Set(games.map((g) => g.generation))].sort(),
[games],
)
const filtered = filter
? games.filter((g) => g.generation === filter)
: games
const grouped = useMemo(() => {
const groups: Record<number, Game[]> = {}
for (const game of filtered) {
;(groups[game.generation] ??= []).push(game)
}
return Object.entries(groups)
.map(([gen, games]) => ({ generation: Number(gen), games }))
.sort((a, b) => a.generation - b.generation)
}, [filtered])
return (
<div className="space-y-6">
<div className="flex items-center gap-2">
<button
type="button"
onClick={() => setFilter(null)}
className={`px-3 py-1.5 text-sm font-medium rounded-full transition-colors ${
filter === null
? 'bg-blue-600 text-white'
: 'bg-gray-100 dark:bg-gray-700 text-gray-700 dark:text-gray-300 hover:bg-gray-200 dark:hover:bg-gray-600'
}`}
>
All
</button>
{generations.map((gen) => (
<button
key={gen}
type="button"
onClick={() => setFilter(gen)}
className={`px-3 py-1.5 text-sm font-medium rounded-full transition-colors ${
filter === gen
? 'bg-blue-600 text-white'
: 'bg-gray-100 dark:bg-gray-700 text-gray-700 dark:text-gray-300 hover:bg-gray-200 dark:hover:bg-gray-600'
}`}
>
Gen {gen}
</button>
))}
</div>
{grouped.map(({ generation, games }) => (
<div key={generation}>
<h3 className="text-lg font-semibold text-gray-900 dark:text-gray-100 mb-3">
{GENERATION_LABELS[generation] ?? `Generation ${generation}`}
</h3>
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 gap-4">
{games.map((game) => (
<GameCard
key={game.id}
game={game}
selected={game.id === selectedId}
onSelect={onSelect}
/>
))}
</div>
</div>
))}
</div>
)
}

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@@ -13,16 +13,10 @@ export function Layout() {
</div>
<div className="flex items-center space-x-4">
<Link
to="/games"
to="/runs/new"
className="px-3 py-2 rounded-md text-sm font-medium hover:bg-gray-100 dark:hover:bg-gray-700"
>
Games
</Link>
<Link
to="/rules"
className="px-3 py-2 rounded-md text-sm font-medium hover:bg-gray-100 dark:hover:bg-gray-700"
>
Rules
New Run
</Link>
<Link
to="/dashboard"

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@@ -0,0 +1,78 @@
const STEPS = ['Select Game', 'Configure Rules', 'Create Run']
interface StepIndicatorProps {
currentStep: number
onStepClick: (step: number) => void
}
export function StepIndicator({ currentStep, onStepClick }: StepIndicatorProps) {
return (
<nav aria-label="Progress" className="mb-8">
<ol className="flex items-center">
{STEPS.map((label, i) => {
const step = i + 1
const isCompleted = step < currentStep
const isCurrent = step === currentStep
return (
<li
key={label}
className={`flex items-center ${i < STEPS.length - 1 ? 'flex-1' : ''}`}
>
<button
type="button"
onClick={() => isCompleted && onStepClick(step)}
disabled={!isCompleted}
className={`flex items-center gap-2 text-sm font-medium ${
isCompleted
? 'text-blue-600 dark:text-blue-400 cursor-pointer hover:text-blue-700 dark:hover:text-blue-300'
: isCurrent
? 'text-gray-900 dark:text-gray-100'
: 'text-gray-400 dark:text-gray-500 cursor-default'
}`}
>
<span
className={`flex items-center justify-center w-8 h-8 rounded-full text-sm font-bold shrink-0 ${
isCompleted
? 'bg-blue-600 text-white'
: isCurrent
? 'border-2 border-blue-600 text-blue-600 dark:border-blue-400 dark:text-blue-400'
: 'border-2 border-gray-300 dark:border-gray-600 text-gray-400 dark:text-gray-500'
}`}
>
{isCompleted ? (
<svg
className="w-4 h-4"
fill="none"
viewBox="0 0 24 24"
stroke="currentColor"
strokeWidth={3}
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M5 13l4 4L19 7"
/>
</svg>
) : (
step
)}
</span>
<span className="hidden sm:inline">{label}</span>
</button>
{i < STEPS.length - 1 && (
<div
className={`flex-1 h-0.5 mx-3 ${
step < currentStep
? 'bg-blue-600'
: 'bg-gray-300 dark:bg-gray-600'
}`}
/>
)}
</li>
)
})}
</ol>
</nav>
)
}

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@@ -1,3 +1,6 @@
export { GameCard } from './GameCard'
export { GameGrid } from './GameGrid'
export { Layout } from './Layout'
export { RuleToggle } from './RuleToggle'
export { RulesConfiguration } from './RulesConfiguration'
export { StepIndicator } from './StepIndicator'