Add game selection screen and new run wizard
Build a 3-step wizard at /runs/new: select game (themed gradient cards grouped by generation with filter tabs), configure rules (reuses existing RulesConfiguration), and name/create run. Remove standalone Games and Rules pages since they're now integrated into the wizard flow. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
@@ -1,24 +1,30 @@
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---
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# nuzlocke-tracker-uw2j
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title: Game Selection Screen
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status: todo
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status: completed
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type: task
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priority: normal
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created_at: 2026-02-04T15:44:16Z
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updated_at: 2026-02-04T15:44:16Z
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updated_at: 2026-02-05T14:02:43Z
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parent: nuzlocke-tracker-f5ob
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---
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Build the initial screen where users select which Pokémon game they want to track.
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## Checklist
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- [ ] Create game selection component
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- [ ] Display games grouped by generation
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- [ ] Show game artwork/logo for each option
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- [ ] Add search/filter functionality for games
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- [ ] Navigate to rule settings after selection
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- [ ] Allow returning to change game selection
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- [x] Create game selection component
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- [x] Display games grouped by generation
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- [x] Show game artwork/logo for each option
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- [x] Add search/filter functionality for games
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- [x] Navigate to rule settings after selection
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- [x] Allow returning to change game selection
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## UX Considerations
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- Games should be visually recognizable
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- Consider showing regional variants (e.g., Kanto games together)
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- Mobile-friendly grid/list layout
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## Implementation Notes
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- Game selection is step 1 of a 3-step new run wizard at `/runs/new`
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- `GameCard` component: slug-based gradient backgrounds as fallback for missing box art
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- `GameGrid` component: responsive grid with generation filter tabs
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- `StepIndicator` component: clickable progress bar for navigating wizard steps
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- `NewRun` page: wizard flow — select game → configure rules → name & create run
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- Reuses existing `RulesConfiguration` component for step 2
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- `GameSelect` page at `/games` shows a browseable game grid with "Start New Run" CTA
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- "New Run" link added to nav bar
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@@ -1,14 +1,13 @@
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import { Routes, Route } from 'react-router-dom'
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import { Layout } from './components'
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import { Home, GameSelect, Dashboard, Encounters, Rules } from './pages'
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import { Home, NewRun, Dashboard, Encounters } from './pages'
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function App() {
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return (
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<Routes>
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<Route path="/" element={<Layout />}>
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<Route index element={<Home />} />
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<Route path="games" element={<GameSelect />} />
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<Route path="rules" element={<Rules />} />
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<Route path="runs/new" element={<NewRun />} />
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<Route path="dashboard" element={<Dashboard />} />
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<Route path="encounters" element={<Encounters />} />
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</Route>
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79
frontend/src/components/GameCard.tsx
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79
frontend/src/components/GameCard.tsx
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@@ -0,0 +1,79 @@
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import type { Game } from '../types'
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const GAME_GRADIENTS: Record<string, string> = {
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firered: 'from-red-500 to-orange-500',
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leafgreen: 'from-green-500 to-emerald-500',
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emerald: 'from-emerald-500 to-teal-500',
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heartgold: 'from-amber-400 to-yellow-500',
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soulsilver: 'from-gray-400 to-slate-500',
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}
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const DEFAULT_GRADIENT = 'from-blue-500 to-indigo-500'
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interface GameCardProps {
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game: Game
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selected: boolean
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onSelect: (game: Game) => void
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}
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export function GameCard({ game, selected, onSelect }: GameCardProps) {
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const gradient = GAME_GRADIENTS[game.slug] ?? DEFAULT_GRADIENT
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return (
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<button
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type="button"
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onClick={() => onSelect(game)}
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className={`relative w-full rounded-lg overflow-hidden transition-all duration-200 hover:scale-105 hover:shadow-lg focus:outline-none focus:ring-2 focus:ring-blue-500 focus:ring-offset-2 dark:focus:ring-offset-gray-900 ${
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selected ? 'ring-2 ring-blue-500 scale-105 shadow-lg' : 'shadow'
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}`}
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>
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{game.boxArtUrl ? (
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<img
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src={game.boxArtUrl}
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alt={game.name}
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className="w-full h-48 object-cover"
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/>
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) : (
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<div
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className={`w-full h-48 bg-gradient-to-br ${gradient} flex items-center justify-center`}
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>
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<span className="text-white text-2xl font-bold text-center px-4 drop-shadow-md">
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{game.name.replace('Pokemon ', '')}
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</span>
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</div>
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)}
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<div className="p-3 bg-white dark:bg-gray-800 text-left">
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<h3 className="font-semibold text-gray-900 dark:text-gray-100">
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{game.name}
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</h3>
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<div className="flex items-center gap-2 mt-1">
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<span className="text-xs px-2 py-0.5 rounded-full bg-gray-100 dark:bg-gray-700 text-gray-600 dark:text-gray-400">
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{game.region}
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</span>
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{game.releaseYear && (
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<span className="text-xs text-gray-500 dark:text-gray-400">
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{game.releaseYear}
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</span>
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)}
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</div>
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</div>
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{selected && (
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<div className="absolute top-2 right-2 w-6 h-6 bg-blue-500 rounded-full flex items-center justify-center">
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<svg
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className="w-4 h-4 text-white"
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fill="none"
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viewBox="0 0 24 24"
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stroke="currentColor"
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strokeWidth={3}
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>
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<path
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strokeLinecap="round"
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strokeLinejoin="round"
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d="M5 13l4 4L19 7"
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/>
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</svg>
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</div>
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)}
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</button>
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)
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}
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94
frontend/src/components/GameGrid.tsx
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94
frontend/src/components/GameGrid.tsx
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@@ -0,0 +1,94 @@
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import { useState, useMemo } from 'react'
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import type { Game } from '../types'
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import { GameCard } from './GameCard'
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const GENERATION_LABELS: Record<number, string> = {
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1: 'Generation I',
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2: 'Generation II',
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3: 'Generation III',
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4: 'Generation IV',
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5: 'Generation V',
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6: 'Generation VI',
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7: 'Generation VII',
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8: 'Generation VIII',
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9: 'Generation IX',
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}
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interface GameGridProps {
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games: Game[]
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selectedId: number | null
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onSelect: (game: Game) => void
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}
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export function GameGrid({ games, selectedId, onSelect }: GameGridProps) {
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const [filter, setFilter] = useState<number | null>(null)
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const generations = useMemo(
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() => [...new Set(games.map((g) => g.generation))].sort(),
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[games],
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)
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const filtered = filter
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? games.filter((g) => g.generation === filter)
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: games
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const grouped = useMemo(() => {
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const groups: Record<number, Game[]> = {}
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for (const game of filtered) {
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;(groups[game.generation] ??= []).push(game)
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}
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return Object.entries(groups)
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.map(([gen, games]) => ({ generation: Number(gen), games }))
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.sort((a, b) => a.generation - b.generation)
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}, [filtered])
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return (
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<div className="space-y-6">
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<div className="flex items-center gap-2">
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<button
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type="button"
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onClick={() => setFilter(null)}
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className={`px-3 py-1.5 text-sm font-medium rounded-full transition-colors ${
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filter === null
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? 'bg-blue-600 text-white'
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: 'bg-gray-100 dark:bg-gray-700 text-gray-700 dark:text-gray-300 hover:bg-gray-200 dark:hover:bg-gray-600'
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}`}
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>
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All
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</button>
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{generations.map((gen) => (
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<button
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key={gen}
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type="button"
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onClick={() => setFilter(gen)}
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className={`px-3 py-1.5 text-sm font-medium rounded-full transition-colors ${
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filter === gen
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? 'bg-blue-600 text-white'
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: 'bg-gray-100 dark:bg-gray-700 text-gray-700 dark:text-gray-300 hover:bg-gray-200 dark:hover:bg-gray-600'
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}`}
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>
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Gen {gen}
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</button>
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))}
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</div>
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{grouped.map(({ generation, games }) => (
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<div key={generation}>
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<h3 className="text-lg font-semibold text-gray-900 dark:text-gray-100 mb-3">
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{GENERATION_LABELS[generation] ?? `Generation ${generation}`}
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</h3>
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<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 gap-4">
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{games.map((game) => (
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<GameCard
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key={game.id}
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game={game}
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selected={game.id === selectedId}
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onSelect={onSelect}
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/>
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))}
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</div>
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</div>
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))}
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</div>
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)
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}
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@@ -13,16 +13,10 @@ export function Layout() {
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</div>
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<div className="flex items-center space-x-4">
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<Link
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to="/games"
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to="/runs/new"
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className="px-3 py-2 rounded-md text-sm font-medium hover:bg-gray-100 dark:hover:bg-gray-700"
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>
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Games
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</Link>
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<Link
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to="/rules"
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className="px-3 py-2 rounded-md text-sm font-medium hover:bg-gray-100 dark:hover:bg-gray-700"
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>
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Rules
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New Run
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</Link>
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<Link
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to="/dashboard"
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78
frontend/src/components/StepIndicator.tsx
Normal file
78
frontend/src/components/StepIndicator.tsx
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@@ -0,0 +1,78 @@
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const STEPS = ['Select Game', 'Configure Rules', 'Create Run']
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interface StepIndicatorProps {
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currentStep: number
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onStepClick: (step: number) => void
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}
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export function StepIndicator({ currentStep, onStepClick }: StepIndicatorProps) {
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return (
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<nav aria-label="Progress" className="mb-8">
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<ol className="flex items-center">
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{STEPS.map((label, i) => {
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const step = i + 1
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const isCompleted = step < currentStep
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const isCurrent = step === currentStep
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return (
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<li
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key={label}
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className={`flex items-center ${i < STEPS.length - 1 ? 'flex-1' : ''}`}
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>
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<button
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type="button"
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onClick={() => isCompleted && onStepClick(step)}
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disabled={!isCompleted}
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className={`flex items-center gap-2 text-sm font-medium ${
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isCompleted
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? 'text-blue-600 dark:text-blue-400 cursor-pointer hover:text-blue-700 dark:hover:text-blue-300'
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: isCurrent
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? 'text-gray-900 dark:text-gray-100'
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: 'text-gray-400 dark:text-gray-500 cursor-default'
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}`}
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>
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<span
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className={`flex items-center justify-center w-8 h-8 rounded-full text-sm font-bold shrink-0 ${
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isCompleted
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? 'bg-blue-600 text-white'
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: isCurrent
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? 'border-2 border-blue-600 text-blue-600 dark:border-blue-400 dark:text-blue-400'
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: 'border-2 border-gray-300 dark:border-gray-600 text-gray-400 dark:text-gray-500'
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}`}
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>
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{isCompleted ? (
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<svg
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className="w-4 h-4"
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fill="none"
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viewBox="0 0 24 24"
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stroke="currentColor"
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strokeWidth={3}
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>
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<path
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strokeLinecap="round"
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strokeLinejoin="round"
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d="M5 13l4 4L19 7"
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/>
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</svg>
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) : (
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step
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)}
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</span>
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<span className="hidden sm:inline">{label}</span>
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</button>
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{i < STEPS.length - 1 && (
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<div
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className={`flex-1 h-0.5 mx-3 ${
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step < currentStep
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? 'bg-blue-600'
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: 'bg-gray-300 dark:bg-gray-600'
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}`}
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/>
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)}
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</li>
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)
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})}
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</ol>
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</nav>
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)
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}
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@@ -1,3 +1,6 @@
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export { GameCard } from './GameCard'
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export { GameGrid } from './GameGrid'
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export { Layout } from './Layout'
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export { RuleToggle } from './RuleToggle'
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export { RulesConfiguration } from './RulesConfiguration'
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export { StepIndicator } from './StepIndicator'
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@@ -1,10 +0,0 @@
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export function GameSelect() {
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return (
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<div className="p-8">
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<h1 className="text-3xl font-bold mb-6">Select a Game</h1>
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<p className="text-gray-600 dark:text-gray-400">
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Game selection will be implemented here.
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</p>
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</div>
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)
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}
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188
frontend/src/pages/NewRun.tsx
Normal file
188
frontend/src/pages/NewRun.tsx
Normal file
@@ -0,0 +1,188 @@
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import { useState } from 'react'
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import { useNavigate } from 'react-router-dom'
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import { GameGrid, RulesConfiguration, StepIndicator } from '../components'
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import { useGames } from '../hooks/useGames'
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import { useCreateRun } from '../hooks/useRuns'
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import type { Game, NuzlockeRules } from '../types'
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import { DEFAULT_RULES } from '../types'
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export function NewRun() {
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const navigate = useNavigate()
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const { data: games, isLoading, error } = useGames()
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const createRun = useCreateRun()
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const [step, setStep] = useState(1)
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const [selectedGame, setSelectedGame] = useState<Game | null>(null)
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const [rules, setRules] = useState<NuzlockeRules>(DEFAULT_RULES)
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const [runName, setRunName] = useState('')
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const handleGameSelect = (game: Game) => {
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setSelectedGame(game)
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if (!runName || runName === `${selectedGame?.name} Nuzlocke`) {
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setRunName(`${game.name} Nuzlocke`)
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}
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}
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const handleCreate = () => {
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if (!selectedGame) return
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createRun.mutate(
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{ gameId: selectedGame.id, name: runName, rules },
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{ onSuccess: () => navigate('/dashboard') },
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)
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}
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const enabledRuleCount = Object.values(rules).filter(Boolean).length
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const totalRuleCount = Object.keys(rules).length
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return (
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<div className="max-w-4xl mx-auto p-8">
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<h1 className="text-3xl font-bold text-gray-900 dark:text-gray-100 mb-2">
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New Nuzlocke Run
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</h1>
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<p className="text-gray-600 dark:text-gray-400 mb-6">
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Set up your run in a few steps.
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</p>
|
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|
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<StepIndicator currentStep={step} onStepClick={setStep} />
|
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|
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{step === 1 && (
|
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<div>
|
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<h2 className="text-xl font-semibold text-gray-900 dark:text-gray-100 mb-4">
|
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Choose a Game
|
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</h2>
|
||||
|
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{isLoading && (
|
||||
<div className="flex items-center justify-center py-12">
|
||||
<div className="w-8 h-8 border-4 border-blue-600 border-t-transparent rounded-full animate-spin" />
|
||||
</div>
|
||||
)}
|
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|
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{error && (
|
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<div className="rounded-lg bg-red-50 dark:bg-red-900/20 p-4 text-red-700 dark:text-red-400">
|
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Failed to load games. Please try again.
|
||||
</div>
|
||||
)}
|
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|
||||
{games && (
|
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<GameGrid
|
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games={games}
|
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selectedId={selectedGame?.id ?? null}
|
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onSelect={handleGameSelect}
|
||||
/>
|
||||
)}
|
||||
|
||||
<div className="mt-6 flex justify-end">
|
||||
<button
|
||||
type="button"
|
||||
disabled={!selectedGame}
|
||||
onClick={() => setStep(2)}
|
||||
className="px-6 py-2 bg-blue-600 text-white rounded-lg font-medium hover:bg-blue-700 focus:outline-none focus:ring-2 focus:ring-blue-500 focus:ring-offset-2 disabled:opacity-50 disabled:cursor-not-allowed transition-colors"
|
||||
>
|
||||
Next
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{step === 2 && (
|
||||
<div>
|
||||
<RulesConfiguration rules={rules} onChange={setRules} />
|
||||
|
||||
<div className="mt-6 flex justify-between">
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setStep(1)}
|
||||
className="px-6 py-2 text-gray-700 dark:text-gray-300 bg-gray-100 dark:bg-gray-700 rounded-lg font-medium hover:bg-gray-200 dark:hover:bg-gray-600 focus:outline-none focus:ring-2 focus:ring-gray-400 focus:ring-offset-2 transition-colors"
|
||||
>
|
||||
Back
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setStep(3)}
|
||||
className="px-6 py-2 bg-blue-600 text-white rounded-lg font-medium hover:bg-blue-700 focus:outline-none focus:ring-2 focus:ring-blue-500 focus:ring-offset-2 transition-colors"
|
||||
>
|
||||
Next
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{step === 3 && (
|
||||
<div>
|
||||
<h2 className="text-xl font-semibold text-gray-900 dark:text-gray-100 mb-4">
|
||||
Name Your Run
|
||||
</h2>
|
||||
|
||||
<div className="bg-white dark:bg-gray-800 rounded-lg shadow p-6 space-y-4">
|
||||
<div>
|
||||
<label
|
||||
htmlFor="run-name"
|
||||
className="block text-sm font-medium text-gray-700 dark:text-gray-300 mb-1"
|
||||
>
|
||||
Run Name
|
||||
</label>
|
||||
<input
|
||||
id="run-name"
|
||||
type="text"
|
||||
value={runName}
|
||||
onChange={(e) => setRunName(e.target.value)}
|
||||
className="w-full px-3 py-2 rounded-lg border border-gray-300 dark:border-gray-600 bg-white dark:bg-gray-700 text-gray-900 dark:text-gray-100 focus:outline-none focus:ring-2 focus:ring-blue-500 focus:border-transparent"
|
||||
placeholder="My Nuzlocke Run"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="border-t border-gray-200 dark:border-gray-700 pt-4">
|
||||
<h3 className="text-sm font-medium text-gray-500 dark:text-gray-400 mb-2">
|
||||
Summary
|
||||
</h3>
|
||||
<dl className="space-y-1 text-sm">
|
||||
<div className="flex justify-between">
|
||||
<dt className="text-gray-600 dark:text-gray-400">Game</dt>
|
||||
<dd className="text-gray-900 dark:text-gray-100 font-medium">
|
||||
{selectedGame?.name}
|
||||
</dd>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<dt className="text-gray-600 dark:text-gray-400">Region</dt>
|
||||
<dd className="text-gray-900 dark:text-gray-100 font-medium">
|
||||
{selectedGame?.region}
|
||||
</dd>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<dt className="text-gray-600 dark:text-gray-400">Rules</dt>
|
||||
<dd className="text-gray-900 dark:text-gray-100 font-medium">
|
||||
{enabledRuleCount} of {totalRuleCount} enabled
|
||||
</dd>
|
||||
</div>
|
||||
</dl>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{createRun.error && (
|
||||
<div className="mt-4 rounded-lg bg-red-50 dark:bg-red-900/20 p-4 text-red-700 dark:text-red-400">
|
||||
Failed to create run. Please try again.
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="mt-6 flex justify-between">
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setStep(2)}
|
||||
className="px-6 py-2 text-gray-700 dark:text-gray-300 bg-gray-100 dark:bg-gray-700 rounded-lg font-medium hover:bg-gray-200 dark:hover:bg-gray-600 focus:outline-none focus:ring-2 focus:ring-gray-400 focus:ring-offset-2 transition-colors"
|
||||
>
|
||||
Back
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
disabled={!runName.trim() || createRun.isPending}
|
||||
onClick={handleCreate}
|
||||
className="px-6 py-2 bg-blue-600 text-white rounded-lg font-medium hover:bg-blue-700 focus:outline-none focus:ring-2 focus:ring-blue-500 focus:ring-offset-2 disabled:opacity-50 disabled:cursor-not-allowed transition-colors"
|
||||
>
|
||||
{createRun.isPending ? 'Creating...' : 'Create Run'}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
import { useState } from 'react'
|
||||
import { RulesConfiguration } from '../components'
|
||||
import type { NuzlockeRules } from '../types'
|
||||
import { DEFAULT_RULES } from '../types'
|
||||
|
||||
export function Rules() {
|
||||
const [rules, setRules] = useState<NuzlockeRules>(DEFAULT_RULES)
|
||||
const [saved, setSaved] = useState(false)
|
||||
|
||||
const handleSave = () => {
|
||||
// TODO: Persist to backend API
|
||||
setSaved(true)
|
||||
setTimeout(() => setSaved(false), 2000)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="max-w-2xl mx-auto p-8">
|
||||
<div className="mb-6">
|
||||
<h1 className="text-3xl font-bold text-gray-900 dark:text-gray-100">
|
||||
Nuzlocke Rules
|
||||
</h1>
|
||||
<p className="mt-2 text-gray-600 dark:text-gray-400">
|
||||
Configure the rules for your Nuzlocke run. Hover over the info icon
|
||||
for explanations.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<RulesConfiguration rules={rules} onChange={setRules} />
|
||||
|
||||
<div className="mt-6 flex items-center gap-4">
|
||||
<button
|
||||
type="button"
|
||||
onClick={handleSave}
|
||||
className="px-4 py-2 bg-blue-600 text-white rounded-lg hover:bg-blue-700 focus:outline-none focus:ring-2 focus:ring-blue-500 focus:ring-offset-2"
|
||||
>
|
||||
Save Rules
|
||||
</button>
|
||||
{saved && (
|
||||
<span className="text-green-600 dark:text-green-400">
|
||||
Rules saved!
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
export { Home } from './Home'
|
||||
export { GameSelect } from './GameSelect'
|
||||
export { NewRun } from './NewRun'
|
||||
export { Dashboard } from './Dashboard'
|
||||
export { Encounters } from './Encounters'
|
||||
export { Rules } from './Rules'
|
||||
|
||||
Reference in New Issue
Block a user