Add conditional boss battle teams (variant teams by condition)

Wire up the existing condition_label column on boss_pokemon to support
variant teams throughout the UI. Boss battles can now have multiple team
configurations based on conditions (e.g., starter choice in Gen 1).

- Add condition_label to BossPokemonInput schema (frontend + backend bulk import)
- Rewrite BossTeamEditor with variant tabs (Default + named conditions)
- Add variant pill selector to BossDefeatModal team preview
- Add BossTeamPreview component to RunEncounters boss cards
- Fix MissingGreenlet error in set_boss_team via session.expunge_all()
- Fix PokemonSelector state bleed between tabs via composite React key
- Add Alembic migration for condition_label column

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 21:20:30 +01:00
parent 8931424ef4
commit a6bf8b4af2
14 changed files with 309 additions and 52 deletions

View File

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"""add condition_label to boss_pokemon
Revision ID: b7c8d9e0f1a2
Revises: a6b7c8d9e0f1
Create Date: 2026-02-08 22:00:00.000000
"""
from typing import Sequence, Union
import sqlalchemy as sa
from alembic import op
# revision identifiers, used by Alembic.
revision: str = 'b7c8d9e0f1a2'
down_revision: Union[str, Sequence[str], None] = 'a6b7c8d9e0f1'
branch_labels: Union[str, Sequence[str], None] = None
depends_on: Union[str, Sequence[str], None] = None
def upgrade() -> None:
op.add_column('boss_pokemon', sa.Column('condition_label', sa.String(100), nullable=True))
def downgrade() -> None:
op.drop_column('boss_pokemon', 'condition_label')