Add detailed stats screen bean and remove scrapped beans
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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.beans/nuzlocke-tracker-9ngw--stats-screen.md
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.beans/nuzlocke-tracker-9ngw--stats-screen.md
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# nuzlocke-tracker-9ngw
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title: Stats Screen
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status: todo
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type: feature
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priority: normal
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created_at: 2026-02-07T19:19:40Z
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updated_at: 2026-02-07T19:28:49Z
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---
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A dedicated stats page aggregating data across all runs. Accessible from the main navigation.
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## Sections
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### 1. Run Overview
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- Total runs, active runs, completed runs, failed runs
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- Win rate (completed / (completed + failed), excluding active)
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- Average run duration (started_at → completed_at for finished runs)
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- Pie or bar chart: runs by game (using game.name / game.color)
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- Pie or bar chart: runs by region (game.region)
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- Pie or bar chart: runs by generation (game.generation)
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### 2. Encounter Stats
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- Total encounters across all runs
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- Breakdown by status: caught / fainted / missed (counts + percentages)
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- Catch rate: caught / total encounters
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- Average encounters per run
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### 3. Pokemon Rankings
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- Top N most-caught Pokemon (by pokemon_id frequency across encounters with status=caught), showing sprite + name + count
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- Top N most-encountered Pokemon (any status), same display
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- Configurable N (default 5, expandable to 10/all)
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### 4. Team & Deaths
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- Total Pokemon caught, total deaths (caught with faint_level != null)
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- Mortality rate: deaths / caught
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- Most common death causes (death_cause field, grouped + counted, top 5)
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- Average catch level, average faint level
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- Type distribution of caught Pokemon (bar chart of pokemon.types, counted across all caught encounters)
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## Data Access
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### Option A — Frontend-only (compute from existing data)
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The list-runs endpoint already returns all runs with encounters. Stats can be computed client-side by fetching all runs. This is simpler but won't scale well with many runs.
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### Option B — Dedicated backend endpoint (recommended for scale)
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Add `GET /api/stats` that runs aggregate queries server-side and returns pre-computed stats. This is more work but performs better and keeps the frontend thin.
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**Recommendation:** Start with Option A for simplicity. If performance becomes an issue, migrate to Option B.
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## UI Notes
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- New route: `/stats`
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- Add "Stats" link to the main nav/sidebar
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- Use the existing `StatCard` component for top-level numbers
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- Charts: consider a lightweight library (e.g., recharts) or simple CSS bar charts to avoid heavy dependencies
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- Responsive grid layout matching the existing design system (dark mode support)
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## Checklist
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- [ ] Add `/stats` route and page component
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- [ ] Add "Stats" navigation link
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- [ ] Fetch all runs with encounters (or add backend stats endpoint)
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- [ ] Run Overview section (counts, win rate, duration)
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- [ ] Encounter Stats section (caught/fainted/missed breakdown)
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- [ ] Pokemon Rankings section (top caught, top encountered, expandable)
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- [ ] Team & Deaths section (mortality, death causes, type distribution)
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- [ ] Charts for region/generation/type breakdowns
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- [ ] Responsive layout + dark mode styling
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