Commit Graph

4 Commits

Author SHA1 Message Date
Julian Tabel
2aa60f0ace Add hierarchical route grouping for multi-area locations
Locations like Mt. Moon (with 1F, B1F, B2F floors) are now grouped so
only one encounter can be logged per location group, enforcing Nuzlocke
first-encounter rules correctly.

- Add parent_route_id column with self-referential FK to routes table
- Add parent/children relationships on Route model
- Update games API to return hierarchical route structure
- Add validation in encounters API to prevent parent route encounters
  and duplicate encounters within sibling routes (409 conflict)
- Update frontend with collapsible RouteGroup component
- Auto-derive route groups from PokeAPI location/location-area structure
- Regenerate seed data with 70 parent routes and 315 child routes

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-06 11:07:45 +01:00
9728773a94 Add pokemon evolution support across the full stack
- Evolution model with trigger, level, item, and condition fields
- Encounter.current_pokemon_id tracks evolved species separately
- Alembic migration for evolutions table and current_pokemon_id column
- Seed pipeline loads evolution data with manual overrides
- GET /pokemon/{id}/evolutions and PATCH /encounters/{id} endpoints
- Evolve button in StatusChangeModal with evolution method details
- PokemonCard shows evolved species with "Originally" label

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-05 19:26:49 +01:00
001ee98bb5 Rewrite fetch_pokeapi.py to read from local submodule instead of PokeAPI
Replace all pokebase API calls with local JSON file reads from the
PokeAPI/api-data git submodule, removing the network dependency and
pokebase package. The script now runs with stdlib Python only.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-05 19:17:03 +01:00
Julian Tabel
cfd4c51514 Add game data seeding from PokeAPI with level ranges
Seed the database with Pokemon game data for 5 games (FireRed, LeafGreen,
Emerald, HeartGold, SoulSilver) using pokebase. Includes Alembic migrations
for route unique constraints and encounter level ranges, a two-phase seed
system (offline fetch to JSON, then idempotent upserts), and Dockerfile
updates for the seed runner.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-05 15:08:54 +01:00