Backend: PATCH/DELETE genlocke, POST/DELETE legs with order
re-numbering. Frontend: admin list page with status filter,
detail page with inline editing, legs table, and stats display.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add GET /genlockes and GET /genlockes/{id} endpoints with aggregate
encounter/death stats per leg, and a frontend list page at /genlockes
plus a detail page at /genlockes/:genlockeId showing progress timeline,
cumulative stats, configuration, retired families, and quick actions.
Update nav link to point to the list page instead of /genlockes/new.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implements the genlocke creation feature end-to-end: Genlocke and
GenlockeLeg models with migration, POST /genlockes endpoint that
creates the genlocke with all legs and auto-starts the first run,
and a 4-step wizard UI (Name, Select Games with preset templates,
Rules, Confirm) at /genlockes/new.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implements a dedicated /stats page showing cross-run aggregate statistics:
run overview with win rate, runs by game bar chart, encounter breakdowns,
top caught/encountered pokemon rankings, mortality analysis with death
causes, and type distribution. Backend endpoint uses aggregate SQL queries
to avoid N+1 fetching.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Merges the run dashboard into the encounters page as a unified view at /runs/:runId,
adds encounter method grouping in the modal and badges on route rows, improves the
home page with recent runs, adds mobile hamburger nav, and polishes empty states.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add sonner toast notifications to all mutations, evolution management backend
(CRUD endpoints with search/pagination) and frontend (form modal with pokemon
selector, paginated list page), sortable AdminTable columns (Region/Gen/Year
on Games), drag-and-drop route reordering via @dnd-kit, skeleton loading states,
card-styled table wrappers, and responsive mobile nav in AdminLayout.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add admin API endpoints for games, routes, pokemon, and route encounters
with full CRUD operations including bulk import. Build admin frontend
with game/route/pokemon management pages, navigation, and data tables.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Run list at /runs shows all runs with status badges. Run dashboard at
/runs/:id displays stats, active team, graveyard, and rule badges.
Encounter tracking at /runs/:runId/encounters shows route list with
status indicators, progress bar, filters, and a modal for logging or
editing encounters with pokemon picker.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Build a 3-step wizard at /runs/new: select game (themed gradient cards
grouped by generation with filter tabs), configure rules (reuses existing
RulesConfiguration), and name/create run. Remove standalone Games and Rules
pages since they're now integrated into the wizard flow.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>