--- # nuzlocke-tracker-3el1 title: Run progression dividers (main story / endgame) status: completed type: feature priority: normal created_at: 2026-02-08T13:40:14Z updated_at: 2026-02-08T20:25:59Z --- Add support for dividing a run's boss battle progression into sections like "Main Story" and "Endgame" (e.g., post-Elite Four content). This helps players visually distinguish where the main campaign ends and optional/endgame content begins. ## Context Currently boss battles are displayed as a flat ordered list. In many Pokemon games there's a clear distinction between the main story (up through the Champion) and endgame content (rematches, Battle Frontier, Kanto in GSC/HGSS, etc.). A visual divider would make it easier to track progress through each phase. ## Scope - **Admin side**: Allow marking boss battles or defining breakpoints that separate progression phases (e.g., "everything after this boss is endgame") - **Run side**: Render a visual divider/section header between main story and endgame boss battles - Should support at minimum two sections (main story, endgame), but consider whether the design should be flexible enough for arbitrary sections (e.g., "Kanto" in HGSS) ## Checklist - [ ] Decide on data model approach (e.g., a `section` field on boss battles, or a separate progression divider entity tied to the version group) - [ ] Add backend models and migrations - [ ] Add API support for managing sections/dividers - [ ] Update admin UI to allow assigning bosses to sections or inserting dividers - [ ] Update run-side boss progression display to render section headers/dividers