--- # nuzlocke-tracker-zwmk title: Pinwheel Clause support status: completed type: feature priority: normal created_at: 2026-02-07T13:39:46Z updated_at: 2026-02-07T19:47:33Z --- Some Nuzlocke games use the **Pinwheel Clause** (also called the Dupes Clause variant for multi-encounter areas). In certain areas, players are allowed multiple encounters instead of the standard one-per-route rule. ## Context The Pinwheel Clause is named after Pinwheel Forest in Black/White, where the inner and outer areas are considered separate encounter zones. Other examples include Safari Zones, large caves with distinct floors, and similar multi-zone areas. Currently the tracker enforces strict one-encounter-per-route. This feature would allow toggling the Pinwheel Clause for a run, which would let players mark multiple encounters as valid on designated routes. ## Design considerations - Should this be a per-run toggle (enabled/disabled when creating a run)? - Which areas qualify? Could be data-driven (flag on route data) or user-controlled (manually mark routes as multi-encounter) - How does this interact with the UI? Maybe routes with the clause show multiple encounter slots - Consider also supporting other common clauses (Dupes Clause, Shiny Clause) as a general "house rules" system ## Checklist - [ ] Decide on clause toggle mechanism (per-run setting vs per-route flag vs both) - [ ] Design data model changes (run settings, route flags) - [ ] Implement backend support - [ ] Update frontend encounter UI to handle multi-encounter routes - [ ] Add clause toggle to run creation/settings