EncounterModal and ShinyEncounterModal were calling useRoutePokemon without a gameId, returning encounters for all games in the version group. Now both receive and pass the run's gameId to scope results to the current game only. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
353 B
353 B
title, status, type, priority, created_at, updated_at
| title | status | type | priority | created_at | updated_at |
|---|---|---|---|---|---|
| Fix doubled encounters in EncounterModal | completed | bug | normal | 2026-02-08T11:16:35Z | 2026-02-08T11:17:25Z |
EncounterModal calls useRoutePokemon without gameId, so route encounters for all games in the version group are returned. Pass gameId through from RunEncounters.