Seed the database with Pokemon game data for 5 games (FireRed, LeafGreen, Emerald, HeartGold, SoulSilver) using pokebase. Includes Alembic migrations for route unique constraints and encounter level ranges, a two-phase seed system (offline fetch to JSON, then idempotent upserts), and Dockerfile updates for the seed runner. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
54 lines
1.2 KiB
YAML
54 lines
1.2 KiB
YAML
services:
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api:
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build:
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context: ./backend
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dockerfile: Dockerfile
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ports:
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- "8000:8000"
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volumes:
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- ./backend/src:/app/src:cached
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- ./backend/alembic.ini:/app/alembic.ini:cached
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environment:
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- DEBUG=true
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- DATABASE_URL=postgresql://postgres:postgres@db:5432/nuzlocke
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depends_on:
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db:
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condition: service_healthy
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restart: unless-stopped
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frontend:
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build:
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context: ./frontend
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dockerfile: Dockerfile
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ports:
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- "5173:5173"
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volumes:
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- ./frontend/src:/app/src:cached
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- ./frontend/public:/app/public:cached
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- ./frontend/index.html:/app/index.html:cached
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environment:
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- VITE_API_URL=http://localhost:8000
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depends_on:
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- api
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restart: unless-stopped
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db:
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image: postgres:16-alpine
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ports:
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- "5432:5432"
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environment:
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- POSTGRES_USER=postgres
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- POSTGRES_PASSWORD=postgres
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- POSTGRES_DB=nuzlocke
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volumes:
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- postgres_data:/var/lib/postgresql/data
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healthcheck:
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test: ["CMD-SHELL", "pg_isready -U postgres"]
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interval: 5s
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timeout: 5s
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retries: 5
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restart: unless-stopped
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volumes:
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postgres_data:
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