Implement read-only lineage view that traces Pokemon across genlocke legs via existing transfer records. Backend walks transfer chains to build lineage entries; frontend renders them as cards with a column-aligned timeline grid so leg dots line up vertically across all lineages. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
22 lines
990 B
TypeScript
22 lines
990 B
TypeScript
export { EggEncounterModal } from './EggEncounterModal'
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export { EncounterMethodBadge } from './EncounterMethodBadge'
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export { EncounterModal } from './EncounterModal'
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export { EndRunModal } from './EndRunModal'
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export { GameCard } from './GameCard'
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export { GenlockeGraveyard } from './GenlockeGraveyard'
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export { GenlockeLineage } from './GenlockeLineage'
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export { HofTeamModal } from './HofTeamModal'
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export { GameGrid } from './GameGrid'
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export { Layout } from './Layout'
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export { PokemonCard } from './PokemonCard'
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export { RuleBadges } from './RuleBadges'
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export { ShinyBox } from './ShinyBox'
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export { ShinyEncounterModal } from './ShinyEncounterModal'
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export { StatusChangeModal } from './StatusChangeModal'
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export { TransferModal } from './TransferModal'
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export { RuleToggle } from './RuleToggle'
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export { RulesConfiguration } from './RulesConfiguration'
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export { StatCard } from './StatCard'
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export { StepIndicator } from './StepIndicator'
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export { TypeBadge } from './TypeBadge'
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