Replace hardcoded Tailwind gradient classes with dynamic background color from the game's color field. Falls back to indigo if no color is set. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
871 B
871 B
title, status, type, created_at, updated_at
| title | status | type | created_at | updated_at |
|---|---|---|---|---|
| UX improvements pass | draft | task | 2026-02-05T14:27:17Z | 2026-02-05T14:27:17Z |
The current encounter tracking and run dashboard UX is clunky. Do a holistic UX review and propose improvements.
Areas to evaluate:
- Encounter logging flow (too many clicks? modal vs inline?)
- Route list readability and navigation (long lists)
- Route grouping UX polish (auto-expand unvisited groups, remember expand state, visual hierarchy for parent vs child)
- Run dashboard information density
- Mobile usability
- Navigation between run dashboard and encounters
- Empty states and onboarding flow
- Visual feedback for actions (success/error toasts, optimistic updates)
- It is unintuitive to not be able to deselect a game on the new run page
Produce a concrete plan with specific UI/UX changes to implement.