Add postGameCompletion toggle to nuzlocke rules so players can indicate whether a run ends after the Champion or continues into post-game. Adds a new "Completion" category section in rules configuration with a green badge color. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1.1 KiB
1.1 KiB
title, status, type, priority, created_at, updated_at
| title | status | type | priority | created_at | updated_at |
|---|---|---|---|---|---|
| Add end-of-run condition rule | completed | feature | normal | 2026-02-09T08:35:39Z | 2026-02-09T11:23:11Z |
Add a new nuzlocke rule: End of Run Condition. This is a toggle/switch that lets the player decide when a run is considered complete:
- Main Story (default) — The run ends after beating the Champion / completing the main storyline
- Post Game — The run continues into the post-game content (Battle Frontier, rematches, etc.)
This affects when the player is expected to mark a run as "completed" and could influence level caps and boss tracking in the future.
Checklist
- Add
postGameCompletion(boolean, default false) to theNuzlockeRulesTypeScript interface andDEFAULT_RULES - Add a rule definition to
RULE_DEFINITIONSinfrontend/src/types/rules.ts - Verify the rule appears in the
RulesConfigurationcomponent (added new "Completion" section) - Verify the rule is stored correctly via the existing run/genlocke creation flows (JSONB, no backend schema change needed)