Align repo config with global development standards
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- Add missing tsconfig strictness flags (noUncheckedIndexedAccess,
  exactOptionalPropertyTypes, noImplicitOverride,
  noPropertyAccessFromIndexSignature) and fix all resulting type errors
- Replace ESLint/Prettier with oxlint 1.48.0 and oxfmt 0.33.0
- Pin all frontend and backend dependencies to exact versions
- Pin GitHub Actions to SHA hashes with persist-credentials: false
- Fix CI Python version mismatch (3.12 -> 3.14) and ruff target-version
- Add vitest 4.0.18 with jsdom environment for frontend testing
- Add ty 0.0.17 for Python type checking (non-blocking in CI)
- Add actionlint and zizmor CI job for workflow linting and security audit
- Add Dependabot config for npm, pip, and github-actions
- Update CLAUDE.md and pre-commit hooks to reflect new tooling
- Ignore Claude Code sandbox artifacts in gitignore

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-16 20:39:41 +01:00
parent e4814250db
commit 3a64661760
91 changed files with 2073 additions and 3215 deletions

View File

@@ -1,10 +1,6 @@
import { useState, useMemo } from 'react'
import { useRoutePokemon } from '../hooks/useGames'
import {
EncounterMethodBadge,
getMethodLabel,
METHOD_ORDER,
} from './EncounterMethodBadge'
import { EncounterMethodBadge, getMethodLabel, METHOD_ORDER } from './EncounterMethodBadge'
import type { Route, RouteEncounterDetail } from '../types'
interface ShinyEncounterModalProps {
@@ -13,9 +9,9 @@ interface ShinyEncounterModalProps {
onSubmit: (data: {
routeId: number
pokemonId: number
nickname?: string
nickname?: string | undefined
status: 'caught'
catchLevel?: number
catchLevel?: number | undefined
isShiny: true
}) => void
onClose: () => void
@@ -50,13 +46,9 @@ export function ShinyEncounterModal({
isPending,
}: ShinyEncounterModalProps) {
const [selectedRouteId, setSelectedRouteId] = useState<number | null>(null)
const { data: routePokemon, isLoading: loadingPokemon } = useRoutePokemon(
selectedRouteId,
gameId
)
const { data: routePokemon, isLoading: loadingPokemon } = useRoutePokemon(selectedRouteId, gameId)
const [selectedPokemon, setSelectedPokemon] =
useState<RouteEncounterDetail | null>(null)
const [selectedPokemon, setSelectedPokemon] = useState<RouteEncounterDetail | null>(null)
const [nickname, setNickname] = useState('')
const [catchLevel, setCatchLevel] = useState<string>('')
const [search, setSearch] = useState('')
@@ -111,12 +103,7 @@ export function ShinyEncounterModal({
onClick={onClose}
className="text-gray-400 hover:text-gray-600 dark:hover:text-gray-200"
>
<svg
className="w-5 h-5"
fill="none"
stroke="currentColor"
viewBox="0 0 24 24"
>
<svg className="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path
strokeLinecap="round"
strokeLinejoin="round"
@@ -203,21 +190,18 @@ export function ShinyEncounterModal({
/>
) : (
<div className="w-10 h-10 rounded-full bg-gray-200 dark:bg-gray-600 flex items-center justify-center text-xs font-bold">
{rp.pokemon.name[0].toUpperCase()}
{rp.pokemon.name[0]?.toUpperCase()}
</div>
)}
<span className="text-xs text-gray-700 dark:text-gray-300 mt-1 capitalize">
{rp.pokemon.name}
</span>
{SPECIAL_METHODS.includes(rp.encounterMethod) && (
<EncounterMethodBadge
method={rp.encounterMethod}
/>
<EncounterMethodBadge method={rp.encounterMethod} />
)}
<span className="text-[10px] text-gray-400">
Lv. {rp.minLevel}
{rp.maxLevel !== rp.minLevel &&
`${rp.maxLevel}`}
{rp.maxLevel !== rp.minLevel && `${rp.maxLevel}`}
</span>
</button>
))}