Add version groups to share routes and boss battles across games

Routes and boss battles now belong to a version_group instead of
individual games, so paired versions (e.g. Red/Blue, Gold/Silver)
share the same route structure and boss battles. Route encounters
gain a game_id column to support game-specific encounter tables
within a shared route. Includes migration, updated seeds, API
changes, and frontend type updates.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 12:07:42 +01:00
parent 979f57f184
commit 3e88ba50fa
22 changed files with 631 additions and 161 deletions

View File

@@ -8,7 +8,9 @@ class BossBattle(Base):
__tablename__ = "boss_battles"
id: Mapped[int] = mapped_column(primary_key=True)
game_id: Mapped[int] = mapped_column(ForeignKey("games.id"), index=True)
version_group_id: Mapped[int] = mapped_column(
ForeignKey("version_groups.id"), index=True
)
name: Mapped[str] = mapped_column(String(100))
boss_type: Mapped[str] = mapped_column(String(20)) # gym_leader, elite_four, champion, rival, evil_team, other
badge_name: Mapped[str | None] = mapped_column(String(100))
@@ -21,7 +23,9 @@ class BossBattle(Base):
location: Mapped[str] = mapped_column(String(200))
sprite_url: Mapped[str | None] = mapped_column(String(500))
game: Mapped["Game"] = relationship(back_populates="boss_battles")
version_group: Mapped["VersionGroup"] = relationship(
back_populates="boss_battles"
)
after_route: Mapped["Route | None"] = relationship()
pokemon: Mapped[list["BossPokemon"]] = relationship(
back_populates="boss_battle", cascade="all, delete-orphan"