diff --git a/.beans/nuzlocke-tracker-9c8d--rebrand-to-another-nuzlocke-tracker-ant.md b/.beans/nuzlocke-tracker-9c8d--rebrand-to-another-nuzlocke-tracker-ant.md
index 74be907..fb0a289 100644
--- a/.beans/nuzlocke-tracker-9c8d--rebrand-to-another-nuzlocke-tracker-ant.md
+++ b/.beans/nuzlocke-tracker-9c8d--rebrand-to-another-nuzlocke-tracker-ant.md
@@ -1,11 +1,11 @@
---
# nuzlocke-tracker-9c8d
title: Rebrand to Another Nuzlocke Tracker (ANT)
-status: in-progress
+status: completed
type: task
priority: normal
created_at: 2026-02-10T14:46:09Z
-updated_at: 2026-02-17T19:08:18Z
+updated_at: 2026-02-17T19:17:22Z
---
Adopt the new branding: **Another Nuzlocke Tracker**, abbreviated **ANT**.
diff --git a/.beans/nuzlocke-tracker-dpw7--modernize-website-design-and-look-and-feel.md b/.beans/nuzlocke-tracker-dpw7--modernize-website-design-and-look-and-feel.md
new file mode 100644
index 0000000..2511457
--- /dev/null
+++ b/.beans/nuzlocke-tracker-dpw7--modernize-website-design-and-look-and-feel.md
@@ -0,0 +1,104 @@
+---
+# nuzlocke-tracker-dpw7
+title: Modernize website design and look-and-feel
+status: in-progress
+type: feature
+priority: normal
+created_at: 2026-02-17T19:16:39Z
+updated_at: 2026-02-17T19:45:49Z
+---
+
+Overhaul the UI to a dark-first, techy aesthetic with a cohesive brand identity derived from the ANT steel ant logo.
+
+## Design direction
+
+**Dark & techy** — dark-first surfaces, subtle glow/accent effects, code-editor-influenced aesthetic. Think GitHub dark, Discord, or Linear dark mode. Light mode becomes the secondary theme.
+
+## 1. Brand palette + Tailwind theme
+
+Define custom Tailwind v4 theme tokens in `index.css` using `@theme`:
+
+- **Surfaces:** dark navy/charcoal base (`#0f1117`, `#161b22`, `#1c2128`) with layered elevation (darker = further back, lighter = elevated)
+- **Accent:** steel blue from the logo (`#395E73`, `#7EB0CE`) as the primary interactive color
+- **Text:** off-white primary (`#e6edf3`), muted gray secondary (`#7d8590`)
+- **Status colors:** keep green/red/blue semantics but shift to darker, more saturated variants that work on dark surfaces
+- **Borders:** subtle (`rgba(255,255,255,0.08)`) instead of gray-200/700
+
+Replace ad-hoc Tailwind color classes throughout all components with theme tokens.
+
+## 2. Typography
+
+Self-host **Geist** (or Inter/JetBrains Mono pairing):
+
+- Geist Sans for UI text (headings, labels, body)
+- Geist Mono for data-heavy elements (stats numbers, encounter rates, levels)
+- Set up via `@font-face` in `index.css`, configure in Tailwind `@theme`
+- Establish clear size/weight hierarchy: page titles (2xl bold), section headers (lg semibold), body (sm regular), labels (xs medium)
+
+## 3. Navigation redesign
+
+- Add the ant SVG logo mark next to "ANT" in the nav
+- Active route indicator (accent-colored underline or background highlight)
+- Subtle bottom border glow or gradient accent line
+- Slightly translucent/backdrop-blur nav background for depth
+- Better mobile menu transitions (slide or fade instead of instant toggle)
+
+## 4. Home page hero
+
+- Full-width dark gradient hero section with the ant logo as a subtle watermark/background element
+- Tagline with stronger typography hierarchy
+- Stats summary (total runs, completion rate) as glowing stat pills if the user has data
+- CTA button with accent glow/gradient
+
+## 5. Cards & surfaces
+
+- Dark elevated cards (`bg-[#161b22]`) with subtle border (`border-white/[0.06]`)
+- Hover state: slight border brightness increase + subtle shadow glow in accent color
+- Active/selected states with accent border
+- Pokemon cards: dark backgrounds make sprites pop better, accent ring on hover
+- Stat cards: accent-colored left border or top gradient
+- Modals: dark overlay with backdrop-blur, card-style modal surface
+
+## 6. Status indicators & badges
+
+- Status badges: more vibrant on dark backgrounds (alive=emerald glow, dead=red glow, caught=blue)
+- Type badges: use the established Pokemon type colors but tuned for dark surfaces
+- Encounter method badges: same treatment
+- Pulse animation on active run indicators
+
+## 7. Micro-interactions
+
+- Smooth transitions on all interactive elements (`transition-all duration-150`)
+- Hover lift on cards (`hover:-translate-y-0.5`)
+- Button press feedback (`active:scale-[0.98]`)
+- Loading spinners in accent color
+- Skeleton loading states for data-heavy pages
+
+## 8. Dark/light mode
+
+- Dark is the default and primary design target
+- Light mode: invert surfaces to white/gray-50, keep accent colors, adjust contrast
+- Toggle in nav (sun/moon icon)
+- Persist preference in localStorage, respect `prefers-color-scheme`
+
+## Checklist
+
+- [x] Define Tailwind v4 `@theme` tokens (colors, fonts, spacing) in `index.css`
+- [x] Self-host Geist font family, configure in theme
+- [x] Redesign nav bar (logo mark, active states, backdrop blur, dark surface)
+- [x] Redesign home page hero section
+- [x] Update card/surface styles globally (Layout, PokemonCard, StatCard, GameCard)
+- [x] Update all page-level backgrounds and containers
+- [ ] Update modal styles (EncounterModal, StatusChangeModal, etc.)
+- [ ] Update badge/indicator styles (TypeBadge, RuleBadges, EncounterMethodBadge)
+- [ ] Add dark/light mode toggle to nav
+- [ ] Polish hover states and transitions across all interactive elements
+- [ ] Verify mobile layout and touch targets
+- [ ] Verify accessibility (contrast ratios, focus indicators)
+
+## Constraints
+
+- Tailwind-only (no additional CSS frameworks or component libraries)
+- Self-hosted fonts only (no Google Fonts CDN)
+- Maintain accessibility (WCAG AA contrast ratios, visible focus indicators)
+- No performance regression (fonts loaded with `font-display: swap`, no layout shift)
\ No newline at end of file
diff --git a/frontend/public/fonts/GeistMono-Variable.woff2 b/frontend/public/fonts/GeistMono-Variable.woff2
new file mode 100644
index 0000000..dbdb8c2
Binary files /dev/null and b/frontend/public/fonts/GeistMono-Variable.woff2 differ
diff --git a/frontend/public/fonts/GeistSans-Variable.woff2 b/frontend/public/fonts/GeistSans-Variable.woff2
new file mode 100644
index 0000000..b2f0121
Binary files /dev/null and b/frontend/public/fonts/GeistSans-Variable.woff2 differ
diff --git a/frontend/public/fonts/LICENSE-Geist.txt b/frontend/public/fonts/LICENSE-Geist.txt
new file mode 100644
index 0000000..8d003fe
--- /dev/null
+++ b/frontend/public/fonts/LICENSE-Geist.txt
@@ -0,0 +1,92 @@
+Copyright (c) 2023 Vercel, in collaboration with basement.studio
+
+This Font Software is licensed under the SIL Open Font License, Version 1.1.
+This license is copied below, and is also available with a FAQ at:
+http://scripts.sil.org/OFL
+
+-----------------------------------------------------------
+SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
+-----------------------------------------------------------
+
+PREAMBLE
+The goals of the Open Font License (OFL) are to stimulate worldwide
+development of collaborative font projects, to support the font creation
+efforts of academic and linguistic communities, and to provide a free and
+open framework in which fonts may be shared and improved in partnership
+with others.
+
+The OFL allows the licensed fonts to be used, studied, modified and
+redistributed freely as long as they are not sold by themselves. The
+fonts, including any derivative works, can be bundled, embedded,
+redistributed and/or sold with any software provided that any reserved
+names are not used by derivative works. The fonts and derivatives,
+however, cannot be released under any other type of license. The
+requirement for fonts to remain under this license does not apply
+to any document created using the fonts or their derivatives.
+
+DEFINITIONS
+"Font Software" refers to the set of files released by the Copyright
+Holder(s) under this license and clearly marked as such. This may
+include source files, build scripts and documentation.
+
+"Reserved Font Name" refers to any names specified as such after the
+copyright statement(s).
+
+"Original Version" refers to the collection of Font Software components as
+distributed by the Copyright Holder(s).
+
+"Modified Version" refers to any derivative made by adding to, deleting,
+or substituting -- in part or in whole -- any of the components of the
+Original Version, by changing formats or by porting the Font Software to a
+new environment.
+
+"Author" refers to any designer, engineer, programmer, technical
+writer or other person who contributed to the Font Software.
+
+PERMISSION AND CONDITIONS
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of the Font Software, to use, study, copy, merge, embed, modify,
+redistribute, and sell modified and unmodified copies of the Font
+Software, subject to the following conditions:
+
+1) Neither the Font Software nor any of its individual components,
+in Original or Modified Versions, may be sold by itself.
+
+2) Original or Modified Versions of the Font Software may be bundled,
+redistributed and/or sold with any software, provided that each copy
+contains the above copyright notice and this license. These can be
+included either as stand-alone text files, human-readable headers or
+in the appropriate machine-readable metadata fields within text or
+binary files as long as those fields can be easily viewed by the user.
+
+3) No Modified Version of the Font Software may use the Reserved Font
+Name(s) unless explicit written permission is granted by the corresponding
+Copyright Holder. This restriction only applies to the primary font name as
+presented to the users.
+
+4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
+Software shall not be used to promote, endorse or advertise any
+Modified Version, except to acknowledge the contribution(s) of the
+Copyright Holder(s) and the Author(s) or with their explicit written
+permission.
+
+5) The Font Software, modified or unmodified, in part or in whole,
+must be distributed entirely under this license, and must not be
+distributed under any other license. The requirement for fonts to
+remain under this license does not apply to any document created
+using the Font Software.
+
+TERMINATION
+This license becomes null and void if any of the above conditions are
+not met.
+
+DISCLAIMER
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
+COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
+DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
+OTHER DEALINGS IN THE FONT SOFTWARE.
diff --git a/frontend/src/components/BossDefeatModal.tsx b/frontend/src/components/BossDefeatModal.tsx
index 6def625..ab07a00 100644
--- a/frontend/src/components/BossDefeatModal.tsx
+++ b/frontend/src/components/BossDefeatModal.tsx
@@ -66,15 +66,15 @@ export function BossDefeatModal({
return (
-
-
+
+
Battle: {boss.name}
-
{boss.location}
+
{boss.location}
{/* Boss team preview */}
{boss.pokemon.length > 0 && (
-