Improve run creation workflow with filters, local box art, and sticky nav
Use local /boxart/{slug}.png images instead of database boxArtUrl with
color-swatch fallback. Add region filter pills and run-status checkboxes
(hide active/completed) to GameGrid. Move the Next button into a sticky
top bar showing selected game summary so it's always visible. Capitalize
region names in all display locations.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -2,13 +2,16 @@ import { useState } from 'react'
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import { useNavigate } from 'react-router-dom'
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import { GameGrid, RulesConfiguration, StepIndicator } from '../components'
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import { useGames } from '../hooks/useGames'
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import { useCreateRun } from '../hooks/useRuns'
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import { useCreateRun, useRuns } from '../hooks/useRuns'
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import type { Game, NuzlockeRules } from '../types'
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import { DEFAULT_RULES } from '../types'
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const DEFAULT_COLOR = '#6366f1'
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export function NewRun() {
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const navigate = useNavigate()
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const { data: games, isLoading, error } = useGames()
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const { data: runs } = useRuns()
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const createRun = useCreateRun()
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const [step, setStep] = useState(1)
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@@ -55,6 +58,44 @@ export function NewRun() {
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Choose a Game
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</h2>
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<div className="sticky top-0 z-10 bg-gray-50 dark:bg-gray-900 py-3 mb-4 border-b border-gray-200 dark:border-gray-700">
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{selectedGame ? (
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<div className="flex items-center justify-between">
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<div className="flex items-center gap-3">
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<SelectedGameThumb game={selectedGame} />
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<div>
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<p className="font-medium text-gray-900 dark:text-gray-100">
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{selectedGame.name}
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</p>
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<p className="text-sm text-gray-500 dark:text-gray-400">
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{selectedGame.region.charAt(0).toUpperCase() + selectedGame.region.slice(1)}
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</p>
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</div>
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</div>
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<button
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type="button"
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onClick={() => setStep(2)}
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className="px-6 py-2 bg-blue-600 text-white rounded-lg font-medium hover:bg-blue-700 focus:outline-none focus:ring-2 focus:ring-blue-500 focus:ring-offset-2 transition-colors"
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>
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Next
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</button>
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</div>
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) : (
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<div className="flex items-center justify-between">
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<p className="text-sm text-gray-500 dark:text-gray-400">
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Select a game to continue
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</p>
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<button
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type="button"
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disabled
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className="px-6 py-2 bg-blue-600 text-white rounded-lg font-medium disabled:opacity-50 disabled:cursor-not-allowed transition-colors"
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>
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Next
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</button>
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</div>
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)}
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</div>
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{isLoading && (
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<div className="flex items-center justify-center py-12">
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<div className="w-8 h-8 border-4 border-blue-600 border-t-transparent rounded-full animate-spin" />
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@@ -72,19 +113,9 @@ export function NewRun() {
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games={games}
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selectedId={selectedGame?.id ?? null}
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onSelect={handleGameSelect}
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runs={runs}
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/>
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)}
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<div className="mt-6 flex justify-end">
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<button
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type="button"
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disabled={!selectedGame}
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onClick={() => setStep(2)}
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className="px-6 py-2 bg-blue-600 text-white rounded-lg font-medium hover:bg-blue-700 focus:outline-none focus:ring-2 focus:ring-blue-500 focus:ring-offset-2 disabled:opacity-50 disabled:cursor-not-allowed transition-colors"
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>
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Next
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</button>
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</div>
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</div>
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)}
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@@ -149,7 +180,7 @@ export function NewRun() {
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<div className="flex justify-between">
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<dt className="text-gray-600 dark:text-gray-400">Region</dt>
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<dd className="text-gray-900 dark:text-gray-100 font-medium">
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{selectedGame?.region}
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{selectedGame && (selectedGame.region.charAt(0).toUpperCase() + selectedGame.region.slice(1))}
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</dd>
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</div>
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<div className="flex justify-between">
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@@ -190,3 +221,30 @@ export function NewRun() {
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</div>
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)
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}
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function SelectedGameThumb({ game }: { game: Game }) {
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const [imgError, setImgError] = useState(false)
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const backgroundColor = game.color ?? DEFAULT_COLOR
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if (imgError) {
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return (
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<div
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className="w-10 h-10 rounded flex items-center justify-center flex-shrink-0"
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style={{ backgroundColor }}
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>
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<span className="text-white text-xs font-bold drop-shadow-md">
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{game.name.replace('Pokemon ', '').slice(0, 3)}
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</span>
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</div>
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)
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}
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return (
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<img
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src={`/boxart/${game.slug}.png`}
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alt={game.name}
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className="w-10 h-10 rounded object-cover flex-shrink-0"
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onError={() => setImgError(true)}
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/>
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)
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}
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@@ -82,7 +82,7 @@ export function RunDashboard() {
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{run.name}
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</h1>
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<p className="text-gray-600 dark:text-gray-400 mt-1">
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{run.game.name} · {run.game.region} · Started{' '}
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{run.game.name} · {run.game.region.charAt(0).toUpperCase() + run.game.region.slice(1)} · Started{' '}
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{new Date(run.startedAt).toLocaleDateString(undefined, {
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year: 'numeric',
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month: 'short',
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@@ -580,7 +580,7 @@ export function RunEncounters() {
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{run.name}
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</h1>
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<p className="text-gray-600 dark:text-gray-400 mt-1">
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{run.game.name} · {run.game.region} · Started{' '}
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{run.game.name} · {run.game.region.charAt(0).toUpperCase() + run.game.region.slice(1)} · Started{' '}
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{new Date(run.startedAt).toLocaleDateString(undefined, {
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year: 'numeric',
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month: 'short',
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@@ -152,7 +152,7 @@ export function AdminGameDetail() {
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<div className="mb-6">
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<h2 className="text-xl font-semibold">{game.name}</h2>
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<p className="text-sm text-gray-500 dark:text-gray-400">
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{game.region} · Gen {game.generation}
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{game.region.charAt(0).toUpperCase() + game.region.slice(1)} · Gen {game.generation}
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{game.releaseYear ? ` \u00b7 ${game.releaseYear}` : ''}
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</p>
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</div>
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