Add condition badges for boss Pokemon mechanics
Show colored pill badges (Mega, G-Max, D-Max, Tera) on boss Pokemon in BossDefeatModal and BossTeamPreview. Starter-dependent condition labels are ignored. Follows EncounterMethodBadge pattern. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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# nuzlocke-tracker-l12w
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title: Add condition badges for boss Pokemon mechanics
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status: in-progress
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type: feature
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priority: normal
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created_at: 2026-02-16T20:11:02Z
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updated_at: 2026-02-16T20:11:52Z
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Add visible badges on boss Pokemon that have mechanic-related conditions (Mega Evolution, Gigantamax, Dynamax, Terastallize). Create a ConditionBadge component following the EncounterMethodBadge pattern and integrate it into BossDefeatModal and BossTeamPreview.
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## Checklist
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- [x] Create ConditionBadge component in frontend/src/components/ConditionBadge.tsx
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- [x] Add ConditionBadge to BossDefeatModal.tsx boss team preview
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- [x] Add ConditionBadge to RunEncounters.tsx BossTeamPreview
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- [x] Verify with tsc and oxlint
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