Add pokemon evolution support across the full stack
- Evolution model with trigger, level, item, and condition fields
- Encounter.current_pokemon_id tracks evolved species separately
- Alembic migration for evolutions table and current_pokemon_id column
- Seed pipeline loads evolution data with manual overrides
- GET /pokemon/{id}/evolutions and PATCH /encounters/{id} endpoints
- Evolve button in StatusChangeModal with evolution method details
- PokemonCard shows evolved species with "Originally" label
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -1,4 +1,5 @@
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from app.models.encounter import Encounter
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from app.models.evolution import Evolution
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from app.models.game import Game
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from app.models.nuzlocke_run import NuzlockeRun
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from app.models.pokemon import Pokemon
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@@ -7,6 +8,7 @@ from app.models.route_encounter import RouteEncounter
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__all__ = [
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"Encounter",
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"Evolution",
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"Game",
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"NuzlockeRun",
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"Pokemon",
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