Handle Nincada split evolution (Ninjask + Shedinja)

When evolving Nincada, a confirmation prompt now offers to also add
Shedinja as a new encounter on the same route. The Shedinja encounter
uses a "shed_evolution" origin to bypass route-locking.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 21:47:35 +01:00
parent fb0ad23c45
commit a2127f2126
7 changed files with 144 additions and 10 deletions

View File

@@ -119,6 +119,7 @@ export interface CreateEncounterInput {
status: EncounterStatus
catchLevel?: number
isShiny?: boolean
origin?: string
}
export interface UpdateEncounterInput {