Add conditional boss battle teams (variant teams by condition)
Wire up the existing condition_label column on boss_pokemon to support variant teams throughout the UI. Boss battles can now have multiple team configurations based on conditions (e.g., starter choice in Gen 1). - Add condition_label to BossPokemonInput schema (frontend + backend bulk import) - Rewrite BossTeamEditor with variant tabs (Default + named conditions) - Add variant pill selector to BossDefeatModal team preview - Add BossTeamPreview component to RunEncounters boss cards - Fix MissingGreenlet error in set_boss_team via session.expunge_all() - Fix PokemonSelector state bleed between tabs via composite React key - Add Alembic migration for condition_label column Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -154,6 +154,7 @@ async def export_game_bosses(
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"pokemon_name": bp.pokemon.name,
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"level": bp.level,
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"order": bp.order,
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**({"condition_label": bp.condition_label} if bp.condition_label else {}),
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}
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for bp in sorted(b.pokemon, key=lambda p: p.order)
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],
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