feat: auth-aware UI and role-based access control (#67)
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## Summary

- Add `is_admin` column to users table with Alembic migration and a `require_admin` FastAPI dependency that protects all admin-facing write endpoints (games, pokemon, evolutions, bosses, routes CRUD)
- Expose admin status to frontend via user API and update AuthContext to fetch/store `isAdmin` after login
- Make navigation menu auth-aware (different links for logged-out, logged-in, and admin users) and protect frontend routes with `ProtectedRoute` and `AdminRoute` components, preserving deep-linking through redirects
- Fix test reliability: `drop_all` before `create_all` to clear stale PostgreSQL enums from interrupted test runs
- Fix test auth: add `admin_client` fixture and use valid UUID for mock user so tests pass with new admin-protected endpoints

## Test plan

- [x] All 252 backend tests pass
- [ ] Verify non-admin users cannot access admin write endpoints (games, pokemon, evolutions, bosses CRUD)
- [ ] Verify admin users can access admin endpoints normally
- [ ] Verify navigation shows correct links for logged-out, logged-in, and admin states
- [ ] Verify `/admin/*` routes redirect non-admin users with a toast
- [ ] Verify `/runs/new` and `/genlockes/new` redirect unauthenticated users to login, then back after auth

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Reviewed-on: #67
Co-authored-by: Julian Tabel <juliantabel.jt@gmail.com>
Co-committed-by: Julian Tabel <juliantabel.jt@gmail.com>
This commit was merged in pull request #67.
This commit is contained in:
2026-03-21 11:44:05 +01:00
committed by TheFurya
parent f7731b0497
commit e8ded9184b
27 changed files with 826 additions and 347 deletions

View File

@@ -5,7 +5,7 @@ from sqlalchemy import or_, select
from sqlalchemy.ext.asyncio import AsyncSession
from sqlalchemy.orm import selectinload
from app.core.auth import AuthUser, require_auth
from app.core.auth import AuthUser, require_admin, require_auth
from app.core.database import get_session
from app.models.boss_battle import BossBattle
from app.models.boss_pokemon import BossPokemon
@@ -86,7 +86,7 @@ async def reorder_bosses(
game_id: int,
data: BossReorderRequest,
session: AsyncSession = Depends(get_session),
_user: AuthUser = Depends(require_auth),
_user: AuthUser = Depends(require_admin),
):
vg_id = await _get_version_group_id(session, game_id)
@@ -130,7 +130,7 @@ async def create_boss(
game_id: int,
data: BossBattleCreate,
session: AsyncSession = Depends(get_session),
_user: AuthUser = Depends(require_auth),
_user: AuthUser = Depends(require_admin),
):
vg_id = await _get_version_group_id(session, game_id)
@@ -161,7 +161,7 @@ async def update_boss(
boss_id: int,
data: BossBattleUpdate,
session: AsyncSession = Depends(get_session),
_user: AuthUser = Depends(require_auth),
_user: AuthUser = Depends(require_admin),
):
vg_id = await _get_version_group_id(session, game_id)
@@ -202,7 +202,7 @@ async def delete_boss(
game_id: int,
boss_id: int,
session: AsyncSession = Depends(get_session),
_user: AuthUser = Depends(require_auth),
_user: AuthUser = Depends(require_admin),
):
vg_id = await _get_version_group_id(session, game_id)
@@ -225,7 +225,7 @@ async def bulk_import_bosses(
game_id: int,
items: list[BulkBossItem],
session: AsyncSession = Depends(get_session),
_user: AuthUser = Depends(require_auth),
_user: AuthUser = Depends(require_admin),
):
vg_id = await _get_version_group_id(session, game_id)
@@ -268,7 +268,7 @@ async def set_boss_team(
boss_id: int,
team: list[BossPokemonInput],
session: AsyncSession = Depends(get_session),
_user: AuthUser = Depends(require_auth),
_user: AuthUser = Depends(require_admin),
):
vg_id = await _get_version_group_id(session, game_id)