Add user authentication with login/signup/protected routes, boss pokemon
detail fields and result team tracking, moves and abilities selector
components and API, run ownership and visibility controls, and various
UI improvements across encounters, run list, and journal pages.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Remove hardcoreMode, setModeOnly, and bossTeamMatch toggles which had
no mechanical impact on the tracker. Replace them with a customRules
markdown field so users can document their own rules (especially useful
for genlockes). Add react-markdown + remark-gfm for rendering and
@tailwindcss/typography for prose styling. The custom rules display is
collapsible and hidden by default.
Also simplifies the BossDefeatModal by removing the Lost result and
attempts counter, and always shows boss team size in the level cap bar.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Install @testing-library/react, @testing-library/jest-dom,
@testing-library/user-event, and jsdom. Configure Vitest with globals,
jsdom environment, and a setup file importing jest-dom matchers. Add a
custom render helper wrapping components with QueryClientProvider and
MemoryRouter. Exclude e2e/ from vitest. Smoke test covers
formatEvolutionMethod.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Set up end-to-end test infrastructure with Docker Compose test
environment, Playwright config, and automated global setup/teardown
that seeds a test database and creates fixtures via the API.
Tests cover 11 pages across both dark/light themes for WCAG 2.0 AA
accessibility (axe-core), and across 3 viewports (mobile, tablet,
desktop) for horizontal overflow and touch target validation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add missing tsconfig strictness flags (noUncheckedIndexedAccess,
exactOptionalPropertyTypes, noImplicitOverride,
noPropertyAccessFromIndexSignature) and fix all resulting type errors
- Replace ESLint/Prettier with oxlint 1.48.0 and oxfmt 0.33.0
- Pin all frontend and backend dependencies to exact versions
- Pin GitHub Actions to SHA hashes with persist-credentials: false
- Fix CI Python version mismatch (3.12 -> 3.14) and ruff target-version
- Add vitest 4.0.18 with jsdom environment for frontend testing
- Add ty 0.0.17 for Python type checking (non-blocking in CI)
- Add actionlint and zizmor CI job for workflow linting and security audit
- Add Dependabot config for npm, pip, and github-actions
- Update CLAUDE.md and pre-commit hooks to reflect new tooling
- Ignore Claude Code sandbox artifacts in gitignore
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add sonner toast notifications to all mutations, evolution management backend
(CRUD endpoints with search/pagination) and frontend (form modal with pokemon
selector, paginated list page), sortable AdminTable columns (Region/Gen/Year
on Games), drag-and-drop route reordering via @dnd-kit, skeleton loading states,
card-styled table wrappers, and responsive mobile nav in AdminLayout.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Install @tanstack/react-query, create a fetch-based API client with typed
functions for all endpoints, and add query/mutation hooks for games, pokemon,
runs, and encounters. Includes Vite dev proxy for /api and QueryClientProvider
setup.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>