Commit Graph
5 Commits
Author SHA1 Message Date
TheFuryaandClaude Opus 4.6 3e7a6c9221 Add boss battle sprites, badge images, and fix seed data
- Download boss battle sprites from Bulbapedia for all 21 games (313 bosses)
- Download 36 missing badge images from Bulbapedia archives
- Fix non-square boss sprite stretching (use h-10 w-auto instead of w-10 h-10)
- Fix firered Giovanni seed data (badge was "50" instead of "Earth Badge",
  missing ground specialty_type)
- Add one-time fetch scripts for boss sprites and badges

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-14 10:38:00 +01:00
Julian Tabel 7a4d5d26b5 Update Seed data (Gen1-3)
CI / frontend-lint (push) Successful in 32s
CI / backend-lint (push) Successful in 8s
2026-02-13 15:41:15 +01:00
TheFuryaandClaude Opus 4.6 6a36738b8b Update seed data and boss sprites from latest export
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 22:40:07 +01:00
TheFurya 58787460c4 Update seed data 2026-02-08 22:33:25 +01:00
TheFuryaandClaude Opus 4.6 8bd4ad1ecf Download badge and boss sprite images locally during export
The seed export command now downloads badge images and boss sprites
from remote URLs and stores them in frontend/public/, rewriting the
JSON URLs to local paths. Sprites are namespaced by game version
(e.g. /boss-sprites/red/brock.png) so each generation can have
its own sprite style.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 22:13:30 +01:00