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nuzlocke-tracker/frontend/src/components/ShinyEncounterModal.tsx
Julian Tabel 512d1bfce5
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Implement dark-first design system with Geist typography
Add Tailwind v4 @theme tokens for surfaces, accents, text, borders,
and status colors. Self-host Geist Sans/Mono variable fonts. Redesign
nav with backdrop blur and active states, home page with gradient hero.
Migrate all 50+ components from ad-hoc gray/blue Tailwind classes to
semantic theme tokens (surface-*, text-*, border-*, accent-*, status-*).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 20:47:26 +01:00

278 lines
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TypeScript
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import { useState, useMemo } from 'react'
import { useRoutePokemon } from '../hooks/useGames'
import { EncounterMethodBadge, getMethodLabel, METHOD_ORDER } from './EncounterMethodBadge'
import type { Route, RouteEncounterDetail } from '../types'
interface ShinyEncounterModalProps {
routes: Route[]
gameId: number
onSubmit: (data: {
routeId: number
pokemonId: number
nickname?: string | undefined
status: 'caught'
catchLevel?: number | undefined
isShiny: true
}) => void
onClose: () => void
isPending: boolean
}
const SPECIAL_METHODS = ['starter', 'gift', 'fossil', 'trade']
function groupByMethod(
pokemon: RouteEncounterDetail[]
): { method: string; pokemon: RouteEncounterDetail[] }[] {
const groups = new Map<string, RouteEncounterDetail[]>()
for (const rp of pokemon) {
const list = groups.get(rp.encounterMethod) ?? []
list.push(rp)
groups.set(rp.encounterMethod, list)
}
return [...groups.entries()]
.sort(([a], [b]) => {
const ai = METHOD_ORDER.indexOf(a)
const bi = METHOD_ORDER.indexOf(b)
return (ai === -1 ? 999 : ai) - (bi === -1 ? 999 : bi)
})
.map(([method, pokemon]) => ({ method, pokemon }))
}
export function ShinyEncounterModal({
routes,
gameId,
onSubmit,
onClose,
isPending,
}: ShinyEncounterModalProps) {
const [selectedRouteId, setSelectedRouteId] = useState<number | null>(null)
const { data: routePokemon, isLoading: loadingPokemon } = useRoutePokemon(selectedRouteId, gameId)
const [selectedPokemon, setSelectedPokemon] = useState<RouteEncounterDetail | null>(null)
const [nickname, setNickname] = useState('')
const [catchLevel, setCatchLevel] = useState<string>('')
const [search, setSearch] = useState('')
const filteredPokemon = routePokemon?.filter((rp) =>
rp.pokemon.name.toLowerCase().includes(search.toLowerCase())
)
const groupedPokemon = useMemo(
() => (filteredPokemon ? groupByMethod(filteredPokemon) : []),
[filteredPokemon]
)
const hasMultipleGroups = groupedPokemon.length > 1
// Reset selection when route changes
const handleRouteChange = (routeId: number) => {
setSelectedRouteId(routeId)
setSelectedPokemon(null)
setSearch('')
}
const handleSubmit = () => {
if (selectedPokemon && selectedRouteId) {
onSubmit({
routeId: selectedRouteId,
pokemonId: selectedPokemon.pokemonId,
nickname: nickname || undefined,
status: 'caught',
catchLevel: catchLevel ? Number(catchLevel) : undefined,
isShiny: true,
})
}
}
// Only show leaf routes (no children, i.e. routes that aren't parents)
const parentIds = new Set(
routes.filter((r) => r.parentRouteId !== null).map((r) => r.parentRouteId)
)
const leafRoutes = routes.filter((r) => !parentIds.has(r.id))
return (
<div className="fixed inset-0 z-50 flex items-center justify-center p-4">
<div className="fixed inset-0 bg-black/50" onClick={onClose} />
<div className="relative bg-surface-1 rounded-xl shadow-xl max-w-lg w-full max-h-[90vh] overflow-y-auto">
<div className="sticky top-0 bg-surface-1 border-b border-yellow-300 dark:border-yellow-600 px-6 py-4 rounded-t-xl">
<div className="flex items-center justify-between">
<h2 className="text-lg font-semibold text-text-primary flex items-center gap-2">
<span className="text-yellow-500">&#10022;</span>
Log Shiny Encounter
</h2>
<button onClick={onClose} className="text-gray-400 hover:text-text-primary">
<svg className="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth={2}
d="M6 18L18 6M6 6l12 12"
/>
</svg>
</button>
</div>
<p className="text-sm text-yellow-600 dark:text-yellow-400 mt-1">
Shiny catches bypass the one-per-route rule
</p>
</div>
<div className="px-6 py-4 space-y-4">
{/* Route selector */}
<div>
<label className="block text-sm font-medium text-text-secondary mb-1">Route</label>
<select
value={selectedRouteId ?? ''}
onChange={(e) => handleRouteChange(Number(e.target.value))}
className="w-full px-3 py-2 rounded-lg border border-border-default bg-surface-2 text-text-primary focus:outline-none focus:ring-2 focus:ring-yellow-500"
>
<option value="">Select a route...</option>
{leafRoutes.map((r) => (
<option key={r.id} value={r.id}>
{r.name}
</option>
))}
</select>
</div>
{/* Pokemon Selection */}
{selectedRouteId && (
<div>
<label className="block text-sm font-medium text-text-secondary mb-1">Pokemon</label>
{loadingPokemon ? (
<div className="flex items-center justify-center py-4">
<div className="w-6 h-6 border-2 border-yellow-500 border-t-transparent rounded-full animate-spin" />
</div>
) : filteredPokemon && filteredPokemon.length > 0 ? (
<>
{(routePokemon?.length ?? 0) > 6 && (
<input
type="text"
placeholder="Search pokemon..."
value={search}
onChange={(e) => setSearch(e.target.value)}
className="w-full px-3 py-1.5 mb-2 rounded-lg border border-border-default bg-surface-2 text-text-primary text-sm focus:outline-none focus:ring-2 focus:ring-yellow-500"
/>
)}
<div className="max-h-64 overflow-y-auto space-y-3">
{groupedPokemon.map(({ method, pokemon }, groupIdx) => (
<div key={method}>
{groupIdx > 0 && <div className="border-t border-border-default mb-3" />}
{hasMultipleGroups && (
<div className="text-xs font-medium text-text-tertiary mb-1.5">
{getMethodLabel(method)}
</div>
)}
<div className="grid grid-cols-3 gap-2">
{pokemon.map((rp) => (
<button
key={rp.id}
type="button"
onClick={() => setSelectedPokemon(rp)}
className={`flex flex-col items-center p-2 rounded-lg border text-center transition-colors ${
selectedPokemon?.id === rp.id
? 'border-yellow-500 bg-yellow-50 dark:bg-yellow-900/30'
: 'border-border-default hover:border-border-default'
}`}
>
{rp.pokemon.spriteUrl ? (
<img
src={rp.pokemon.spriteUrl}
alt={rp.pokemon.name}
className="w-10 h-10"
/>
) : (
<div className="w-10 h-10 rounded-full bg-surface-3 flex items-center justify-center text-xs font-bold">
{rp.pokemon.name[0]?.toUpperCase()}
</div>
)}
<span className="text-xs text-text-secondary mt-1 capitalize">
{rp.pokemon.name}
</span>
{SPECIAL_METHODS.includes(rp.encounterMethod) && (
<EncounterMethodBadge method={rp.encounterMethod} />
)}
<span className="text-[10px] text-gray-400">
Lv. {rp.minLevel}
{rp.maxLevel !== rp.minLevel && `${rp.maxLevel}`}
</span>
</button>
))}
</div>
</div>
))}
</div>
</>
) : (
<p className="text-sm text-text-tertiary py-2">No pokemon data for this route</p>
)}
</div>
)}
{/* Nickname */}
{selectedPokemon && (
<div>
<label
htmlFor="shiny-nickname"
className="block text-sm font-medium text-text-secondary mb-1"
>
Nickname
</label>
<input
id="shiny-nickname"
type="text"
value={nickname}
onChange={(e) => setNickname(e.target.value)}
placeholder="Give it a name..."
className="w-full px-3 py-2 rounded-lg border border-border-default bg-surface-2 text-text-primary focus:outline-none focus:ring-2 focus:ring-yellow-500"
/>
</div>
)}
{/* Catch Level */}
{selectedPokemon && (
<div>
<label
htmlFor="shiny-catch-level"
className="block text-sm font-medium text-text-secondary mb-1"
>
Catch Level
</label>
<input
id="shiny-catch-level"
type="number"
min={1}
max={100}
value={catchLevel}
onChange={(e) => setCatchLevel(e.target.value)}
placeholder={
selectedPokemon
? `${selectedPokemon.minLevel}${selectedPokemon.maxLevel}`
: 'Level'
}
className="w-24 px-3 py-2 rounded-lg border border-border-default bg-surface-2 text-text-primary focus:outline-none focus:ring-2 focus:ring-yellow-500"
/>
</div>
)}
</div>
<div className="sticky bottom-0 bg-surface-1 border-t border-border-default px-6 py-4 rounded-b-xl flex justify-end gap-3">
<button
type="button"
onClick={onClose}
className="px-4 py-2 text-text-secondary bg-surface-2 rounded-lg font-medium hover:bg-surface-3 transition-colors"
>
Cancel
</button>
<button
type="button"
disabled={!selectedPokemon || isPending}
onClick={handleSubmit}
className="px-4 py-2 bg-yellow-500 text-white rounded-lg font-medium hover:bg-yellow-600 disabled:opacity-50 disabled:cursor-not-allowed transition-colors"
>
{isPending ? 'Saving...' : 'Log Shiny'}
</button>
</div>
</div>
</div>
)
}