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nuzlocke-tracker/backend
Julian Tabel d8fb6c328c
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Add game_id FK to BossBattle for version-exclusive bosses
Version-exclusive bosses (e.g., Bea in Sword, Allister in Shield) were
using the section field to indicate which game they belong to. This adds
a proper game_id foreign key so the API can filter bosses per game,
keeping section free for visual grouping like "Main Story".

- Alembic migration adds nullable game_id column with FK and index
- API list_bosses filters by game_id unless ?all=true is passed
- Seed data updated to use game_slug instead of section overloading
- Admin form adds "Game (version exclusive)" dropdown
- Export endpoints include game_slug for exclusive bosses

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-14 11:00:48 +01:00
..
2026-02-13 15:53:22 +01:00

Nuzlocke Tracker API

Backend API for the Nuzlocke Tracker application, built with FastAPI.

Development Setup

From the project root:

docker compose up

This starts the API, frontend, and PostgreSQL database with hot reload enabled.

Option 2: Local Setup

  1. Create and activate virtual environment:

    python -m venv .venv
    source .venv/bin/activate  # On Windows: .venv\Scripts\activate
    
  2. Install dependencies:

    pip install -e ".[dev]"
    
  3. Copy environment file:

    cp .env.example .env
    
  4. Run the development server:

    uvicorn app.main:app --reload --app-dir src
    

The API will be available at http://localhost:8000

API Documentation

Project Structure

backend/
├── src/
│   └── app/
│       ├── api/          # API routes
│       ├── core/         # Core configuration
│       ├── models/       # Database models
│       ├── schemas/      # Pydantic schemas
│       └── services/     # Business logic
├── tests/                # Test files
├── pyproject.toml        # Project configuration
└── .env.example          # Example environment variables

Linting & Formatting

ruff check .        # Check for issues
ruff check . --fix  # Fix auto-fixable issues
ruff format .       # Format code