Add optional specialty type field to boss battles
Gym leaders, Elite Four, and champions can now have a Pokemon type specialty (e.g. Rock, Water). Shown as a type image badge on boss cards in the run view, and editable via dropdown in the admin form. Includes migration, export, and seed pipeline support. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -220,6 +220,7 @@ async def upsert_bosses(
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version_group_id=version_group_id,
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name=boss["name"],
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boss_type=boss["boss_type"],
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specialty_type=boss.get("specialty_type"),
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badge_name=boss.get("badge_name"),
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badge_image_url=boss.get("badge_image_url"),
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level_cap=boss["level_cap"],
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@@ -232,6 +233,7 @@ async def upsert_bosses(
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set_={
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"name": boss["name"],
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"boss_type": boss["boss_type"],
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"specialty_type": boss.get("specialty_type"),
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"badge_name": boss.get("badge_name"),
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"badge_image_url": boss.get("badge_image_url"),
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"level_cap": boss["level_cap"],
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@@ -429,6 +429,7 @@ async def _export_bosses(session: AsyncSession, vg_data: dict):
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{
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"name": b.name,
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"boss_type": b.boss_type,
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"specialty_type": b.specialty_type,
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"badge_name": b.badge_name,
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"badge_image_url": b.badge_image_url,
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"level_cap": b.level_cap,
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