Use game.color for GameCard fallback instead of static gradients
Replace hardcoded Tailwind gradient classes with dynamic background color from the game's color field. Falls back to indigo if no color is set. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -18,5 +18,6 @@ Areas to evaluate:
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- Navigation between run dashboard and encounters
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- Empty states and onboarding flow
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- Visual feedback for actions (success/error toasts, optimistic updates)
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- It is unintuitive to not be able to deselect a game on the new run page
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Produce a concrete plan with specific UI/UX changes to implement.
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