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nuzlocke-tracker/.beans/nuzlocke-tracker-zwmk--pinwheel-clause-support.md
2026-02-07 14:55:54 +01:00

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---
# nuzlocke-tracker-zwmk
title: Pinwheel Clause support
status: draft
type: feature
created_at: 2026-02-07T13:39:46Z
updated_at: 2026-02-07T13:39:46Z
---
Some Nuzlocke games use the **Pinwheel Clause** (also called the Dupes Clause variant for multi-encounter areas). In certain areas, players are allowed multiple encounters instead of the standard one-per-route rule.
## Context
The Pinwheel Clause is named after Pinwheel Forest in Black/White, where the inner and outer areas are considered separate encounter zones. Other examples include Safari Zones, large caves with distinct floors, and similar multi-zone areas.
Currently the tracker enforces strict one-encounter-per-route. This feature would allow toggling the Pinwheel Clause for a run, which would let players mark multiple encounters as valid on designated routes.
## Design considerations
- Should this be a per-run toggle (enabled/disabled when creating a run)?
- Which areas qualify? Could be data-driven (flag on route data) or user-controlled (manually mark routes as multi-encounter)
- How does this interact with the UI? Maybe routes with the clause show multiple encounter slots
- Consider also supporting other common clauses (Dupes Clause, Shiny Clause) as a general "house rules" system
## Checklist
- [ ] Decide on clause toggle mechanism (per-run setting vs per-route flag vs both)
- [ ] Design data model changes (run settings, route flags)
- [ ] Implement backend support
- [ ] Update frontend encounter UI to handle multi-encounter routes
- [ ] Add clause toggle to run creation/settings