- nuzlocke-tracker-3el1: mark completed (run progression dividers) - nuzlocke-tracker-66hg: mark completed (auto-select boss variant) - nuzlocke-tracker-x8ol: mark completed (conditional boss teams) - nuzlocke-tracker-igl3: change type to epic - nuzlocke-tracker-jain: add new bean (Nincada split evolution) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1.4 KiB
1.4 KiB
title, status, type, created_at, updated_at
| title | status | type | created_at | updated_at |
|---|---|---|---|---|
| Handle Nincada split evolution (Ninjask + Shedinja) | draft | feature | 2026-02-08T19:38:55Z | 2026-02-08T19:38:55Z |
Nincada is a special case in Pokemon: when it evolves at level 20, the player gets both Ninjask (the normal evolution) AND Shedinja (if there's an empty party slot and a spare Poke Ball). This creates a unique situation for Nuzlocke tracking since one encounter effectively produces two usable Pokemon.
Problem
The current evolution system assumes 1:1 evolution (one Pokemon evolves into one Pokemon). The Nincada line breaks this — a single caught Nincada can yield two team members. Nuzlocke rules vary on how to handle this:
- Some players treat Shedinja as a free bonus (allowed to use both)
- Some players must choose one and box/release the other
- Some rulesets ban Shedinja entirely since it wasn't "encountered"
Considerations
- The evolution data already has a
shedtrigger type for the Nincada → Shedinja evolution, separate from thelevel-uptrigger for Nincada → Ninjask - This may need a rule option in run settings (e.g., "Allow Shedinja from Nincada evolution")
- The encounter tracking may need to support creating a second encounter entry from the same route when a Nincada evolves
- Consider whether this is purely a rules/UI concern or if the data model needs changes