Files
nuzlocke-tracker/.beans/nuzlocke-tracker-jain--handle-nincada-split-evolution-ninjask-shedinja.md
Julian Tabel fb0ad23c45 Update bean statuses
- nuzlocke-tracker-3el1: mark completed (run progression dividers)
- nuzlocke-tracker-66hg: mark completed (auto-select boss variant)
- nuzlocke-tracker-x8ol: mark completed (conditional boss teams)
- nuzlocke-tracker-igl3: change type to epic
- nuzlocke-tracker-jain: add new bean (Nincada split evolution)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 21:35:01 +01:00

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---
# nuzlocke-tracker-jain
title: Handle Nincada split evolution (Ninjask + Shedinja)
status: draft
type: feature
created_at: 2026-02-08T19:38:55Z
updated_at: 2026-02-08T19:38:55Z
---
Nincada is a special case in Pokemon: when it evolves at level 20, the player gets both Ninjask (the normal evolution) AND Shedinja (if there's an empty party slot and a spare Poke Ball). This creates a unique situation for Nuzlocke tracking since one encounter effectively produces two usable Pokemon.
## Problem
The current evolution system assumes 1:1 evolution (one Pokemon evolves into one Pokemon). The Nincada line breaks this — a single caught Nincada can yield two team members. Nuzlocke rules vary on how to handle this:
- Some players treat Shedinja as a free bonus (allowed to use both)
- Some players must choose one and box/release the other
- Some rulesets ban Shedinja entirely since it wasn't "encountered"
## Considerations
- The evolution data already has a `shed` trigger type for the Nincada → Shedinja evolution, separate from the `level-up` trigger for Nincada → Ninjask
- This may need a rule option in run settings (e.g., "Allow Shedinja from Nincada evolution")
- The encounter tracking may need to support creating a second encounter entry from the same route when a Nincada evolves
- Consider whether this is purely a rules/UI concern or if the data model needs changes