32 lines
1.6 KiB
Markdown
32 lines
1.6 KiB
Markdown
---
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# nuzlocke-tracker-zwmk
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title: Pinwheel Clause support
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status: completed
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type: feature
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priority: normal
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created_at: 2026-02-07T13:39:46Z
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updated_at: 2026-02-07T19:47:33Z
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---
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Some Nuzlocke games use the **Pinwheel Clause** (also called the Dupes Clause variant for multi-encounter areas). In certain areas, players are allowed multiple encounters instead of the standard one-per-route rule.
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## Context
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The Pinwheel Clause is named after Pinwheel Forest in Black/White, where the inner and outer areas are considered separate encounter zones. Other examples include Safari Zones, large caves with distinct floors, and similar multi-zone areas.
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Currently the tracker enforces strict one-encounter-per-route. This feature would allow toggling the Pinwheel Clause for a run, which would let players mark multiple encounters as valid on designated routes.
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## Design considerations
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- Should this be a per-run toggle (enabled/disabled when creating a run)?
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- Which areas qualify? Could be data-driven (flag on route data) or user-controlled (manually mark routes as multi-encounter)
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- How does this interact with the UI? Maybe routes with the clause show multiple encounter slots
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- Consider also supporting other common clauses (Dupes Clause, Shiny Clause) as a general "house rules" system
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## Checklist
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- [ ] Decide on clause toggle mechanism (per-run setting vs per-route flag vs both)
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- [ ] Design data model changes (run settings, route flags)
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- [ ] Implement backend support
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- [ ] Update frontend encounter UI to handle multi-encounter routes
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- [ ] Add clause toggle to run creation/settings |