Wire up the existing condition_label column on boss_pokemon to support variant teams throughout the UI. Boss battles can now have multiple team configurations based on conditions (e.g., starter choice in Gen 1). - Add condition_label to BossPokemonInput schema (frontend + backend bulk import) - Rewrite BossTeamEditor with variant tabs (Default + named conditions) - Add variant pill selector to BossDefeatModal team preview - Add BossTeamPreview component to RunEncounters boss cards - Fix MissingGreenlet error in set_boss_team via session.expunge_all() - Fix PokemonSelector state bleed between tabs via composite React key - Add Alembic migration for condition_label column Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
501 B
501 B
title, status, type, priority, created_at, updated_at
| title | status | type | priority | created_at | updated_at |
|---|---|---|---|---|---|
| Implement conditional boss battle teams | completed | feature | normal | 2026-02-08T19:51:02Z | 2026-02-08T19:54:52Z |
Wire up the existing condition_label column on boss_pokemon to support variant teams in the UI. This includes: admin BossTeamEditor with variant tabs, BossDefeatModal with variant selector, RunEncounters boss card variant display, and schema additions for BulkBossPokemonItem and frontend BossPokemonInput.