- nuzlocke-tracker-3el1: mark completed (run progression dividers) - nuzlocke-tracker-66hg: mark completed (auto-select boss variant) - nuzlocke-tracker-x8ol: mark completed (conditional boss teams) - nuzlocke-tracker-igl3: change type to epic - nuzlocke-tracker-jain: add new bean (Nincada split evolution) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
24 lines
1.4 KiB
Markdown
24 lines
1.4 KiB
Markdown
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# nuzlocke-tracker-jain
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title: Handle Nincada split evolution (Ninjask + Shedinja)
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status: draft
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type: feature
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created_at: 2026-02-08T19:38:55Z
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updated_at: 2026-02-08T19:38:55Z
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---
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Nincada is a special case in Pokemon: when it evolves at level 20, the player gets both Ninjask (the normal evolution) AND Shedinja (if there's an empty party slot and a spare Poke Ball). This creates a unique situation for Nuzlocke tracking since one encounter effectively produces two usable Pokemon.
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## Problem
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The current evolution system assumes 1:1 evolution (one Pokemon evolves into one Pokemon). The Nincada line breaks this — a single caught Nincada can yield two team members. Nuzlocke rules vary on how to handle this:
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- Some players treat Shedinja as a free bonus (allowed to use both)
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- Some players must choose one and box/release the other
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- Some rulesets ban Shedinja entirely since it wasn't "encountered"
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## Considerations
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- The evolution data already has a `shed` trigger type for the Nincada → Shedinja evolution, separate from the `level-up` trigger for Nincada → Ninjask
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- This may need a rule option in run settings (e.g., "Allow Shedinja from Nincada evolution")
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- The encounter tracking may need to support creating a second encounter entry from the same route when a Nincada evolves
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- Consider whether this is purely a rules/UI concern or if the data model needs changes |