feat: make team section a floating sidebar on desktop
Add responsive 2-column layout for the encounters page: - Desktop (lg, ≥1024px): Encounters on left, team in sticky right sidebar - Mobile/tablet: Keep current stacked layout The sidebar scrolls independently when team exceeds viewport height. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -1,11 +1,11 @@
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---
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# nuzlocke-tracker-lkro
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title: 'UX: Make team section a floating sidebar on desktop'
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status: todo
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status: in-progress
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type: feature
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priority: normal
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created_at: 2026-03-21T21:50:48Z
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updated_at: 2026-03-22T08:08:13Z
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updated_at: 2026-03-22T09:10:47Z
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---
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## Problem
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@@ -28,9 +28,9 @@ Alternative: A floating action button (FAB) that opens the team in a slide-over
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## Checklist
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- [ ] Add responsive 2-column layout to RunEncounters page (desktop only)
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- [ ] Move team section into a sticky sidebar column
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- [ ] Ensure sidebar scrolls independently if team is taller than viewport
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- [ ] Keep current stacked layout on mobile/tablet
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- [x] Add responsive 2-column layout to RunEncounters page (desktop only)
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- [x] Move team section into a sticky sidebar column
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- [x] Ensure sidebar scrolls independently if team is taller than viewport
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- [x] Keep current stacked layout on mobile/tablet
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- [ ] Test with various team sizes (0-6 pokemon)
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- [ ] Test evolution/nickname editing still works from sidebar
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@@ -922,7 +922,7 @@ export function RunEncounters() {
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})
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return (
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<div className="max-w-4xl mx-auto p-8">
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<div className="max-w-4xl lg:max-w-6xl mx-auto p-8">
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{/* Header */}
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<div className="mb-6">
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<Link
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@@ -1246,9 +1246,12 @@ export function RunEncounters() {
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{/* Encounters Tab */}
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{activeTab === 'encounters' && (
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<>
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{/* Team Section */}
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<div className="lg:flex lg:gap-6">
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{/* Main content column */}
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<div className="flex-1 min-w-0">
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{/* Team Section - Mobile/Tablet only */}
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{(alive.length > 0 || dead.length > 0) && (
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<div className="mb-6">
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<div className="mb-6 lg:hidden">
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<div className="flex items-center justify-between mb-3">
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<button
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type="button"
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@@ -1690,6 +1693,68 @@ export function RunEncounters() {
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)
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})}
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</div>
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</div>
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{/* Team Sidebar - Desktop only */}
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{(alive.length > 0 || dead.length > 0) && (
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<div className="hidden lg:block w-64 shrink-0">
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<div className="sticky top-20 max-h-[calc(100vh-6rem)] overflow-y-auto">
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<div className="bg-surface-1 border border-border-default rounded-lg p-4">
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<div className="flex items-center justify-between mb-3">
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<h2 className="text-lg font-semibold text-text-primary">
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{isActive ? 'Team' : 'Final Team'}
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</h2>
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<span className="text-xs text-text-muted">
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{alive.length}/{alive.length + dead.length}
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</span>
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</div>
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{alive.length > 1 && (
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<select
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value={teamSort}
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onChange={(e) => setTeamSort(e.target.value as TeamSortKey)}
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className="w-full text-sm border border-border-default rounded-lg px-3 py-1.5 bg-surface-0 text-text-primary mb-3"
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>
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<option value="route">Route Order</option>
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<option value="level">Catch Level</option>
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<option value="species">Species Name</option>
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<option value="dex">National Dex</option>
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</select>
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)}
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{alive.length > 0 && (
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<div className="grid grid-cols-2 gap-2 mb-3">
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{alive.map((enc) => (
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<PokemonCard
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key={enc.id}
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encounter={enc}
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onClick={
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isActive && canEdit ? () => setSelectedTeamEncounter(enc) : undefined
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}
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/>
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))}
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</div>
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)}
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{dead.length > 0 && (
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<>
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<h3 className="text-sm font-medium text-text-tertiary mb-2">Graveyard</h3>
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<div className="grid grid-cols-2 gap-2">
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{dead.map((enc) => (
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<PokemonCard
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key={enc.id}
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encounter={enc}
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showFaintLevel
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onClick={
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isActive && canEdit ? () => setSelectedTeamEncounter(enc) : undefined
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}
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/>
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))}
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</div>
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</>
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)}
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</div>
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</div>
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</div>
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)}
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</div>
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{/* Encounter Modal */}
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{selectedRoute && (
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