Add per-condition encounter rates to seed data (#26)
Co-authored-by: Julian Tabel <juliantabel.jt@gmail.com> Co-committed-by: Julian Tabel <juliantabel.jt@gmail.com>
This commit was merged in pull request #26.
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@@ -84,8 +84,8 @@ ENCOUNTER_METHOD_MAP: dict[str, str] = {
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"cave-spot": "walk",
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"bubble-spot": "surf",
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"sand-spot": "walk",
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"horde": "walk",
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"sos-encounter": "walk",
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"horde": "horde",
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"sos-encounter": "sos",
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"ambush": "walk",
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# Seaweed / diving
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"diving": "surf",
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@@ -105,7 +105,7 @@ ENCOUNTER_METHOD_MAP: dict[str, str] = {
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"dust-cloud": "walk",
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"hidden-grotto": "static",
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"hidden-encounter": "walk",
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"horde-encounter": "walk",
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"horde-encounter": "horde",
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"shaking-trees": "walk",
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"shaking-ore-deposits": "walk",
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"island-scan": "static",
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