Commit Graph
12 Commits
Author SHA1 Message Date
Julian TabelandClaude Opus 4.5 1c8e7562c8 Add bean for test data injection in dev environment
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-06 11:20:15 +01:00
Julian TabelandClaude Opus 4.5 fce6756cc2 Seed all Pokemon species and add admin pagination
- Update fetch_pokeapi.py to import all 1025 Pokemon species instead of
  only those appearing in encounters
- Add paginated response for /pokemon endpoint with total count
- Add pagination controls to AdminPokemon page (First/Prev/Next/Last)
- Show current page and total count in admin UI
- Add bean for Pokemon forms support task
- Update UX improvements bean with route grouping polish item

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-06 11:19:05 +01:00
Julian TabelandClaude Opus 4.5 2aa60f0ace Add hierarchical route grouping for multi-area locations
Locations like Mt. Moon (with 1F, B1F, B2F floors) are now grouped so
only one encounter can be logged per location group, enforcing Nuzlocke
first-encounter rules correctly.

- Add parent_route_id column with self-referential FK to routes table
- Add parent/children relationships on Route model
- Update games API to return hierarchical route structure
- Add validation in encounters API to prevent parent route encounters
  and duplicate encounters within sibling routes (409 conflict)
- Update frontend with collapsible RouteGroup component
- Auto-derive route groups from PokeAPI location/location-area structure
- Regenerate seed data with 70 parent routes and 315 child routes

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-06 11:07:45 +01:00
Julian TabelandClaude Opus 4.5 628c621fa9 Add beans for evolutions, area grouping, UX pass, and gift encounters
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-05 15:28:59 +01:00
Julian TabelandClaude Opus 4.5 689c1de107 Add local Fire Red box art image
Store box art in public/boxart/ to avoid slow external image loads
from Bulbagarden.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-05 15:28:54 +01:00
Julian TabelandClaude Opus 4.5 66b3c9286f Add run dashboard and encounter tracking interface
Run list at /runs shows all runs with status badges. Run dashboard at
/runs/:id displays stats, active team, graveyard, and rule badges.
Encounter tracking at /runs/:runId/encounters shows route list with
status indicators, progress bar, filters, and a modal for logging or
editing encounters with pokemon picker.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-05 15:28:50 +01:00
Julian TabelandClaude Opus 4.5 982154b348 Add game selection screen and new run wizard
Build a 3-step wizard at /runs/new: select game (themed gradient cards
grouped by generation with filter tabs), configure rules (reuses existing
RulesConfiguration), and name/create run. Remove standalone Games and Rules
pages since they're now integrated into the wizard flow.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-05 15:09:25 +01:00
Julian TabelandClaude Opus 4.5 7c65775c8b Add frontend API client and TanStack Query hooks
Install @tanstack/react-query, create a fetch-based API client with typed
functions for all endpoints, and add query/mutation hooks for games, pokemon,
runs, and encounters. Includes Vite dev proxy for /api and QueryClientProvider
setup.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-05 15:09:14 +01:00
Julian TabelandClaude Opus 4.5 13e90eb308 Add REST API endpoints for games, runs, and encounters
Implement 13 endpoints: read-only reference data (games, routes, pokemon),
run CRUD with cascading deletes, and encounter management. Uses Pydantic v2
with camelCase alias generation to match frontend types, and nested response
schemas for detail views.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-05 15:09:05 +01:00
Julian TabelandClaude Opus 4.5 cfd4c51514 Add game data seeding from PokeAPI with level ranges
Seed the database with Pokemon game data for 5 games (FireRed, LeafGreen,
Emerald, HeartGold, SoulSilver) using pokebase. Includes Alembic migrations
for route unique constraints and encounter level ranges, a two-phase seed
system (offline fetch to JSON, then idempotent upserts), and Dockerfile
updates for the seed runner.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-05 15:08:54 +01:00
Julian TabelandClaude Opus 4.5 08c05f2a2f Add frontend TypeScript types for game data models
Define Game, Route, Pokemon, RouteEncounter, Encounter, and NuzlockeRun
types mirroring the backend schema, with EncounterStatus and RunStatus
discriminated union types.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-05 13:34:21 +01:00
Julian TabelandClaude Opus 4.5 d94364d6ce Add database schema with SQLAlchemy async + Alembic migrations
Set up PostgreSQL database layer with async SQLAlchemy 2.0 and asyncpg driver.
Implements 6 core tables (games, routes, pokemon, route_encounters, nuzlocke_runs,
encounters) with foreign keys, indexes, and an initial Alembic migration.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-05 13:29:34 +01:00